12.12.1 → 12.13.1
Q
− Veigar unleashes a bolt of dark energy, dealing 80/120/160/200/240 (+0.6 AP) magic damage to the first two enemies hit.If Veigar kills an enemy with this Ability, he gains a stack of Phenomenal Evil. Large minions and large jungle monsters grant 2 additional stacks.
+ Veigar unleashes a bolt of dark energy, dealing 80/120/160/200/240 (+0.6 AP) magic damage to the first two enemies hit.If Veigar kills an enemy with this Ability, he gains a stack of Phenomenal Evil. Large minions and large jungle monsters grant 2 additional stacks.{{ spellmodifierdescriptionappend }}
W
− Veigar summons dark matter from the sky, dealing 100/150/200/250/300 (+1 AP) magic damage.Every 50 stacks of Phenomenal Evil reduce this Ability's Cooldown by 10%.
+ Veigar summons dark matter from the sky, dealing 100/150/200/250/300 (+1 AP) magic damage.Every 50 stacks of Phenomenal Evil reduce this Ability's Cooldown by 10%.{{ spellmodifierdescriptionappend }}
E
− Veigar twists the edges of space, creating a cage that Stuns enemies that pass through for 1.5/1.75/2/2.25/2.5 seconds. The cage lasts for 3 seconds.
+ Veigar twists the edges of space, creating a cage that Stuns enemies that pass through for 1.5/1.75/2/2.25/2.5 seconds. The cage lasts for 3 seconds.{{ spellmodifierdescriptionappend }}
R
− Veigar blasts an enemy champion with primal magic to deal between 175/250/325 (+0.75 AP) and 350/500/650 (+1.5 AP) magic damage, increasing with the target's missing Health. Damage is maximized against enemies below 33% Health.
+ Veigar blasts an enemy champion with primal magic to deal between 175/250/325 (+0.75 AP) and 350/500/650 (+1.5 AP) magic damage, increasing with the target's missing Health. Damage is maximized against enemies below 33% Health.{{ spellmodifierdescriptionappend }}
Veigar