4.16.1 → 4.17.1
Q
− Unleashes dark energy at target enemy, dealing magic damage. If a unit is killed, Veigar gains some Ability Power permanently.
+ Unleashes dark energy at target enemy, dealing Magic Damage. If a unit is killed, Veigar gains some Ability Power permanently.
− Active: Unleashes dark energy at target enemy, dealing 80/125/170/215/260 (+0.60 AP) magic damage. If the target is killed, Veigar gains 1 Ability Power. This bonus is doubled against Champions, large minions and large monsters.Passive: Veigar gains 1/2/3/4/5 Ability Power when he kills a champion from any source of damage.+1
+ Active: Unleashes dark energy at target enemy, dealing 80/125/170/215/260 (+0.60 AP) Magic Damage. If the target is killed, Veigar gains 1 Ability Power. This bonus is doubled against Champions, large minions and large monsters.Passive: Veigar gains 1/2/3/4/5 Ability Power when he kills a champion from any source of damage.+1
W
− Veigar calls a great mass of dark matter to fall from the sky to the target location, dealing magic damage when it lands.
+ Veigar calls a great mass of dark matter to fall from the sky to the target location, dealing Magic Damage when it lands.
− After 1.2 seconds, dark matter falls from the sky to the target location, dealing 120/170/220/270/320 (+1 AP) magic damage.
+ After 1.2 seconds, dark matter falls from the sky to the target location, dealing 120/170/220/270/320 (+1 AP) Magic Damage.
R
− Blasts target enemy champion, dealing a large base amount of magic damage plus 80% of his target's AP.
+ Blasts target enemy champion, dealing a large base amount of Magic Damage plus 80% of his target's Ability Power.
− Blasts an enemy champion, dealing 250/375/500 (+1.20 AP) plus 80% of his target's Ability Power in magic damage.
+ Blasts an enemy champion, dealing 250/375/500 (+1.20 AP) plus 80% of his target's Ability Power in Magic Damage.
Veigar