Veigar

since 0.151.2 56 changes 2 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

60.0%80.0%100.0%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S1614.5.1now
table view
patchsimilarityshared dims
16.9.1 (now)100.0%28
14.5.199.0%28
15.20.199.0%28
16.7.199.0%28
14.2.198.8%28
14.20.198.7%28
13.8.198.6%28
14.1.198.6%28
10.18.191.8%20
10.23.191.8%20
11.1.191.8%20
11.4.191.8%20
13.7.191.4%28
10.16.179.9%24
8.23.179.8%24
9.19.179.8%24
9.24.179.8%24
9.24.279.8%24
10.6.179.6%24
13.6.177.5%28
12.10.176.9%28
12.11.176.9%28
12.13.176.9%28
12.15.176.9%28
13.4.176.9%28
7.22.175.8%24
8.9.175.6%24
7.19.175.2%24
7.20.175.2%24
7.9.173.1%23
12.4.173.0%28
11.8.172.6%28
12.2.172.6%28
8.1.171.6%24
8.7.171.6%24
7.3.171.4%23
5.22.271.4%23
6.9.171.4%23
6.13.171.4%23
5.21.170.9%23
5.22.170.9%23
4.20.170.3%23
5.4.170.3%23
5.5.170.3%23
5.6.170.3%23
5.9.170.3%23
5.10.170.3%23
5.16.170.3%23
5.18.170.3%23
4.5.467.5%23
4.13.167.5%23
4.17.167.5%23
0.151.266.5%23
0.152.5566.5%23
3.8.166.5%23
3.8.566.5%23
3.12.266.5%23

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+7.9%-19.8%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
0.152.550.0%0.0%47
3.8.10.0%0.0%48
3.8.50.0%0.0%48
3.12.20.0%0.0%48
4.5.4+0.5%+0.5%48
4.13.10.0%+0.5%48
4.17.10.0%+0.5%48
4.20.1+2.5%+3.0%47
5.4.1-1.0%+2.0%33
5.5.10.0%+2.0%33
5.6.10.0%+2.0%33
5.9.10.0%+2.0%33
5.10.10.0%+2.0%33
5.16.10.0%+2.0%33
5.18.10.0%+2.0%33
5.21.1-1.4%+0.6%33
5.22.10.0%+0.6%33
5.22.2+0.2%+0.8%33
6.9.1-3.7%-2.9%31
6.13.10.0%-2.9%35
7.3.1+0.0%-2.9%35
7.9.1+2.9%-0.1%35
7.19.1+0.7%+0.6%35
7.20.10.0%+0.6%36
7.22.1+0.4%+1.1%36
8.1.1-2.8%-1.7%36
8.7.10.0%-1.7%36
8.9.1-0.1%-1.9%36
8.23.1+2.8%+0.9%36
9.19.10.0%+0.9%36
9.24.10.0%+0.9%36
9.24.20.0%+0.9%36
10.6.1+0.7%+1.6%36
10.16.1+0.2%+1.8%36
10.18.10.0%+1.8%20
10.23.10.0%+1.8%20
11.1.10.0%+1.8%20
11.4.10.0%+1.8%20
11.8.10.0%+1.8%20
12.2.10.0%+1.8%28
12.4.1-0.1%+1.7%28
12.10.1+3.9%+5.6%28
12.11.10.0%+5.6%28
12.13.10.0%+5.6%28
12.15.10.0%+5.6%28
13.4.10.0%+5.6%28
13.6.1-1.1%+4.4%28
13.7.1-14.3%-9.8%28
13.8.1-7.2%-17.0%28
14.1.10.0%-17.0%28
14.2.1+0.2%-16.8%28
14.5.1+0.3%-16.5%28
14.20.1-0.4%-16.9%28
15.20.1+0.4%-16.5%28
16.7.10.0%-16.5%28
16.9.1-1.0%-17.5%28

4.20.1 vs 5.4.1 — by dimension

Damage98%Toughness100%Control100%Tempo100%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage98.0%17
Toughness100.0%8
Control100.0%2
Tempo100.0%6

99.0% overall · 35 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

5.3.1 5.4.1

Q

cooldown 8/7/6/5/4 7/6.5/6/5.5/5 Tempo
range 650 875
tooltip

− Active: Unleashes dark energy at target enemy, dealing 80/125/170/215/260 (+0.60 AP) Magic Damage. If the target is killed, Veigar gains 1 Ability Power. This bonus is doubled against Champions, large minions and large monsters.Passive: Veigar gains 1/2/3/4/5 Ability Power when he kills a champion from any source of damage.+1

+ Active: Unleashes a bolt of dark energy, dealing 80/125/170/215/260 (+0.60 AP) Magic Damage to the first two enemies hit. For each target killed, Veigar gains 1 Ability Power. This bonus is doubled against Champions, large minions and large monsters.Passive: Veigar gains 1/2/3/4/5 Ability Power when he kills a champion from any source of damage.+1

W

cooldown 10 10/9.5/9/8.5/8 Tempo
cost 70/80/90/100/110 70/75/80/85/90 Tempo

E

cooldown 20/19/18/17/16 18/17/16/15/14 Tempo
cost 80/90/100/110/120 80/85/90/95/100 Tempo
range 600 730
tooltip

− Veigar twists the edges of space around the target location for 3 seconds, stunning enemies who pass through the perimeter for 1.5/1.75/2/2.25/2.5 seconds.

+ After a 0.75 second delay, Veigar twists the edges of space around the target location for 3 seconds, forming a pentagon of walls. Enemies who attempt to pass through the perimeter are stopped and stunned for 1.5/1.75/2/2.25/2.5 seconds.

R

cooldown 130/110/90 120/100/80 Tempo
cost 125/175/225 125 Tempo
damage.ap_ratio 1.20 1 Damage