Velkoz

since 4.3.2 37 changes 2 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

80.0%90.0%100.0%S4S5S6S7S8S9S10S11S12S13S14S1515.8.1now
table view
patchsimilarityshared dims
15.18.1 (now)100.0%49
15.8.199.7%49
11.3.196.7%39
13.23.196.3%49
14.1.196.3%49
14.5.196.3%49
14.22.196.3%49
13.22.195.1%49
12.10.194.7%49
12.13.194.7%49
13.8.194.7%49
11.1.193.8%39
10.24.193.8%39
11.8.192.4%49
12.8.192.4%49
15.1.191.6%49
9.18.190.6%45
9.22.190.6%45
9.24.190.6%45
9.24.290.6%45
8.23.189.4%45
9.14.189.4%45
5.22.288.1%43
4.20.187.8%43
5.16.187.8%43
7.22.187.2%45
8.9.187.2%45
8.14.187.2%45
7.9.186.9%45
6.9.186.2%45
6.10.186.2%45
7.3.186.0%45
6.11.186.0%45
8.3.185.1%45
8.1.185.1%45
4.5.484.8%41
4.18.184.8%41
4.3.284.3%41

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+9.7%-9.8%S4S5S6S7S8S9S10S11S12S13S14S15
table view
patchdeltacumulativedims
4.5.4+0.4%+0.4%59
4.18.10.0%+0.4%59
4.20.1+1.8%+2.3%59
5.16.10.0%+2.3%61
5.22.2+0.1%+2.4%61
6.9.1-2.4%-0.0%59
6.10.1+0.7%+0.6%61
6.11.1-0.0%+0.6%61
7.3.1+0.0%+0.6%61
7.9.1+1.6%+2.2%61
7.22.1+0.3%+2.5%61
8.1.1-1.6%+0.8%61
8.3.1+0.0%+0.8%61
8.9.1-0.1%+0.8%61
8.14.1+0.8%+1.6%61
8.23.1+1.6%+3.2%61
9.14.10.0%+3.2%61
9.18.1-1.0%+2.3%57
9.22.10.0%+2.3%57
9.24.10.0%+2.3%57
9.24.20.0%+2.3%57
10.24.10.0%+2.3%41
11.1.1+0.0%+2.3%41
11.3.1-2.7%-0.4%41
11.8.10.0%-0.4%41
12.8.10.0%-0.4%51
12.10.1+2.2%+1.8%51
12.13.10.0%+1.8%51
13.8.10.0%+1.8%51
13.22.1+0.3%+2.1%51
13.23.1-1.1%+1.0%51
14.1.10.0%+1.0%51
14.5.10.0%+1.0%51
14.22.10.0%+1.0%49
15.1.1-8.1%-7.1%49
15.8.1+8.1%+0.9%49
15.18.1+0.3%+1.2%49

6.10.1 vs 6.11.1 — by dimension

Damage99%Toughness100%Control97%Utility100%Tempo100%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage99.0%25
Toughness100.0%8
Control97.1%8
Utility100.0%2
Tempo100.0%18

99.2% overall · 63 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

6.10.1 6.11.1

Passive

description

− Vel'Koz's basic abilities apply <trueDamage>Organic Deconstruction</trueDamage> to enemies on hit. If 3 stacks are accumulated, the enemy will take a burst of true damage.

+ Vel'Koz's abilities apply <trueDamage>Organic Deconstruction</trueDamage> to enemies on hit. If 3 stacks are accumulated, the enemy will take a burst of true damage.

Q

control.slow_duration 1/1.25/1.5/1.75/2 1/1.4/1.8/2.2/2.6 Control

W

e7 88
e8 500

E

range 850 810

R

damage.total 500/725/950 450/625/800 Damage
tooltip

− Passive: Deconstructing enemy Champions Researches them for 7 seconds. Basic attacks and all abilities refresh Research.Active: Vel'Koz channels a ray of energy that follows the cursor for 2.5 seconds, dealing Magic Damage up to a total of 500/725/950 (+1.25 AP) and slowing units hit by 20%.Researched units.

+ Passive: Deconstructing enemy Champions Researches them for 7 seconds. Basic attacks and all abilities refresh Research.Active: Vel'Koz channels a ray of energy that follows the cursor for 2.5 seconds, dealing Magic Damage up to a total of 450/625/800 (+1.25 AP) and slowing units hit by 20%.Organic Deconstruction stacks. Deals True Damage instead of Magic against Researched units.