11.19.1 → 16.13.1
| armor/lvl | 3.25 | → | 4.45 | Toughness |
| health | 520 | → | 590 | Toughness |
| health/lvl | 90 | → | 104 | Toughness |
| magic resist/lvl | 0.5 | → | 1.3 | Toughness |
Q
− Vex launches a wave of mist that deals 10/60/110/160/210 (+0.6 AP) magic damage. After a delay, the wave becomes smaller and faster.Consumes Gloom on enemies hit.
+ Vex launches a wave of mist that deals 25/70/115/160/205 (+0.700 AP) magic damage. After a delay, the wave becomes smaller and faster.Consumes Gloom on enemies hit.{{ spellmodifierdescriptionappend }}
W
− Vex gains {{ shieldcalc }} Shield for 2.5 seconds and emits a shockwave that deals 40/80/120/160/200 (+0.3 AP) magic damage.Consumes Gloom on enemies hit.
+ Vex gains 25/50/75/100/125 (+0.75 AP) Shield for 2.5 seconds and emits a shockwave that deals 40/80/120/160/200 (+0.3 AP) magic damage.Consumes Gloom on enemies hit.{{ spellmodifierdescriptionappend }}
E
− Vex commands Shadow to fly to a location, increasing in size as it travels. Upon arriving, it deals 30/50/70/90/110 (+0.350/0.4/0.450/0.5/0.55 AP) magic damage and Slows by 25/30/35/40/45% for 2 seconds.Applies Gloom to enemies hit.
+ Vex commands Shadow to fly to a location, increasing in size as it travels. Upon arriving, it deals 30/50/70/90/110 (+0.350/0.4/0.450/0.5/0.55 AP) magic damage and Slows by 25/30/35/40/45% for 2 seconds.Killing an enemy with this ability reduces Doom'n Gloom's Cooldown by 10%.Applies Gloom to enemies hit.{{ spellmodifierdescriptionappend }}
R
− Shadow excitedly surges forward, dealing {{ spell.vexr:rdamagecalc }} magic damage and marking the first enemy champion hit for 4 seconds.Recast: Dash to the marked champion, dealing {{ spell.vexr:recastdamagecalc }} magic damage on arrival.If the marked champion dies within {{ spell.vexr:takedownwindow }} seconds of taking damage from this Ability, its Cooldown is temporarily reset.
+ Shadow excitedly surges forward, dealing {{ spell.vexr:rdamagecalc }} magic damage and marking the first enemy champion hit for 4 seconds.Recast: Dash to the marked champion, dealing {{ spell.vexr:recastdamagecalc }} magic damage on arrival.If the marked champion dies within {{ spell.vexr:takedownwindow }} seconds of taking damage from this Ability, its Cooldown is temporarily reset.{{ spellmodifierdescriptionappend }}
Vex