0.152.107 → 16.2.1
| armor | 16 | → | 30 | Toughness |
| armor/lvl | 3.5 | → | 4.7 | Toughness |
| attack damage | 55 | → | 63 | Damage |
| attack damage/lvl | 3.5 | → | 3 | Damage |
| attack speed | 0.606 | → | 0.644 | Damage |
| attack_speed.growth_percent | 2.5 | → | 2 | Damage |
| health | 440 | → | 655 | Toughness |
| health/lvl | 85 | → | 99 | Toughness |
| hp regen | 7.5 | → | 10 | Toughness |
| hp regen/lvl | 0.9 | → | 1 | Toughness |
| magic resist | 30 | → | 32 | Toughness |
| magic resist/lvl | 1.25 | → | 2.050 | Toughness |
| mana | 220 | → | 295 | Tempo |
| mana/lvl | 45 | → | 65 | Tempo |
| mp regen | 7 | → | 8 | Tempo |
| move speed | 350 | → | 340 | Mobility |
Passive
−
+ Vi charges a shield over time. The shield can be activated by hitting an enemy with an ability.
Q
− Vi charges her gauntlets and unleashes a vault shattering punch, carrying her forward.
+ Vi charges her gauntlets and unleashes a vault shattering punch, carrying her forward. Enemies she hits are knocked back and receive a stack of Denting Blows.
− Charges a powerful punch that carries you forward.First Cast: Slows your movement speed by 15% while increasing damage and dash range over 1.25 seconds.Second Cast: Dashes forward dealing 50/80/110/140/170 (+{{ charbonusphysical }}) to 100/160/220/280/340 (+{{ f1 }} AD) physical damage and applying Denting Blows to all enemies hit (deals 75% damage to minions and monsters). Stops upon colliding with an enemy champion, knocking it back.
+ Begin Charging: Vi begins charging a powerful punch, Slowing herself by 15%.Release: Vi dashes forward dealing between 20/40/60/80/100 (+0.6 AD) and 50/100/150/200/250 (+1.5 AD) physical damage based on charge time and applying Denting Blows to all enemies hit. Vi stops upon colliding with an enemy champion, and Knocks them Back.{{ spellmodifierdescriptionappend }}
W
− Vi's punches break her opponent's armor, dealing bonus damage and granting her attack speed.
+ Vi's punches break her opponent's Armor, dealing bonus damage and granting her Attack Speed.
− Every 3rd attack on the same target deals an additional 6/7/8/9/10% (+{{ f1 }}% AD) of the target's maximum health as physical damage, reduces its armor by 20% and grants you 30/35/40/45/50% attack speed for 4 seconds (max 300 damage vs. minions and monsters).
+ Passive: Every 3rd Attack on the same target deals an additional 3/4/5/6/7 (+0.035 AD) max Health physical damage, removes 20% Armor Armor and grants Vi 25/30/35/40/45% Attack Speed for 4 seconds. It also reduces the remaining Cooldown of Blast Shield by {{ spell.vipassive:cdreductionon3hit }} seconds.{{ spellmodifierdescriptionappend }}
E
− Causes next basic attack to deal 5/20/35/50/65 (+{{ f3 }} AD) (+0.70 AP) physical damage to the target and enemies behind it.{{ f1 }} seconds and can hold 2 charges at once.
+ Vi's next Attack deals -10/10/30/50/70 (+1.1 AD) (+1 AP) physical damage to the target and enemies behind them.This Ability has 2 charges ({{ ammorechargetime }} second refresh).{{ spellmodifierdescriptionappend }}
R
− Vi runs down an enemy, knocking aside anyone in the way. When she reaches her target she knocks it into the air, jumps after it, and slams it back into the ground.
+ Vi runs down an enemy, knocking aside anyone in the way. When she reaches her target she knocks it into the air, jumps after it, and slams it back into the ground.
− Targets an enemy champion and chases it down, knocking it up for 1.25 seconds. Deals 200/350/500 (+{{ charbonusphysical }}) physical damage and applies Denting Blows.While charging you are immune to crowd control and will knock aside enemies in the way, dealing 75% damage to them.
+ Vi singles out an enemy champion, revealing them and dashing unstoppably towards them. Upon reaching them, Vi Knocks them Up for 1.30 seconds and deals 50/150/250 (+0.900 AD) physical damage.Any other enemies Vi collides with are dealt damage, knocked aside, and Stunned for 0.75 seconds.{{ spellmodifierdescriptionappend }}
Vi