0.154.3 → 3.6.14
| attack damage | 55 | → | 50 | Damage |
Passive
−
+ Vi charges a shield over time. The shield can be activated by hitting an enemy with an ability.
Q
− Charges a powerful punch that carries Vi forward.First Cast: Slows Movement Speed by 15% while increasing damage and dash range over 1.25 seconds.Second Cast: Dashes forward dealing 50/80/110/140/170 (+{{ charbonusphysical }}) to 100/160/220/280/340 (+{{ f1 }} AD) physical damage and applying Denting Blows to all enemies hit (deals 75% damage to minions and monsters). Stops upon colliding with an enemy champion, knocking it back.
+ Charges a powerful punch that carries Vi forward.First Cast: Slows Movement Speed by 15% while increasing damage and dash range over 1.25 seconds.Second Cast: Dashes forward dealing 50/80/110/140/170 (+0.70 AD) to 100/160/220/280/340 (+1.40 AD) physical damage and applying Denting Blows to all enemies hit (deals 75% damage to minions and monsters). Stops upon colliding with an enemy champion, knocking it back.
W
E
R
− Targets an enemy champion and chases it down, knocking it up for 1.25 seconds, dealing 200/325/450 (+{{ charbonusphysical }}) physical damage.While charging you are immune to crowd control and will knock aside enemies in the way, dealing 75% damage to them.
+ Targets an enemy champion and chases it down, knocking it up for 1.25 seconds, dealing 200/325/450 (+1.40 AD) physical damage.While charging Vi is immune to crowd control and will knock aside enemies in the way, dealing 75% damage to them.
Vi