Vi

since 0.152.107 64 changes 4 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

70.0%85.0%100.0%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S1616.3.1now
table view
patchsimilarityshared dims
16.3.1100.0%47
16.8.1 (now)100.0%47
15.12.199.6%47
15.11.195.9%47
15.10.195.3%45
11.1.192.9%33
10.23.192.9%33
14.16.192.7%45
14.10.192.7%45
14.11.192.7%45
14.13.192.7%45
14.18.192.7%45
10.18.192.0%33
13.10.191.2%45
13.17.190.7%45
13.18.190.7%45
13.7.189.3%45
13.11.189.3%45
13.13.189.3%45
12.10.188.7%45
12.13.188.7%45
11.21.187.6%43
11.22.187.0%45
11.23.186.8%45
9.7.186.2%41
9.22.186.2%41
9.24.186.2%41
9.24.286.2%41
10.5.186.2%41
10.13.186.1%39
9.1.185.5%39
9.5.184.9%37
11.8.184.6%41
8.24.183.5%41
8.23.182.3%41
7.22.182.3%37
7.3.182.1%37
7.16.182.1%37
6.17.182.0%37
7.1.182.0%37
6.15.181.4%39
8.8.179.9%41
8.14.179.9%41
8.1.179.6%37
8.3.179.6%37
6.5.178.9%35
6.10.178.9%35
5.5.178.5%37
6.4.178.5%37
4.20.178.3%37
4.5.473.9%35
4.13.173.9%35
4.18.173.9%35
4.4.273.6%35
3.6.1473.1%35
3.8.173.1%35
3.12.2673.1%35
3.12.3473.1%35
3.12.3673.1%35
3.15.273.1%35
4.1.4173.1%35
4.3.273.1%35
0.152.11572.6%35
0.153.272.6%35
0.152.10772.4%35

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+14.2%-15.5%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
0.152.115-0.2%-0.2%41
0.153.20.0%-0.2%41
3.6.14-1.0%-1.3%41
3.8.10.0%-1.3%51
3.12.26-11.8%-13.0%51
3.12.34+11.8%-1.3%51
3.12.36-11.8%-13.0%51
3.15.20.0%-13.0%51
4.1.41+11.8%-1.3%51
4.3.20.0%-1.3%51
4.4.2+0.0%-1.2%49
4.5.4+0.4%-0.8%49
4.13.10.0%-0.8%49
4.18.10.0%-0.8%49
4.20.1+2.5%+1.6%49
5.5.1-0.5%+1.1%53
6.4.10.0%+1.1%54
6.5.1+1.5%+2.6%52
6.10.10.0%+2.6%52
6.15.1+2.0%+4.6%50
6.17.10.0%+4.6%56
7.1.10.0%+4.6%56
7.3.1+0.0%+4.7%56
7.16.10.0%+4.7%54
7.22.1+0.9%+5.6%54
8.1.1-1.9%+3.8%54
8.3.1-0.0%+3.8%54
8.8.1-1.6%+2.2%53
8.14.10.0%+2.2%57
8.23.1+1.8%+3.9%57
8.24.1-1.8%+2.2%57
9.1.10.0%+2.2%53
9.5.1+0.8%+3.0%47
9.7.10.0%+3.0%47
9.22.10.0%+3.0%51
9.24.10.0%+3.0%51
9.24.20.0%+3.0%51
10.5.10.0%+3.0%51
10.13.10.0%+3.0%49
10.18.10.0%+3.0%33
10.23.1+0.9%+4.0%33
11.1.1-0.0%+4.0%33
11.8.10.0%+4.0%33
11.21.1+2.4%+6.4%41
11.22.1-0.9%+5.5%45
11.23.1-0.9%+4.6%47
12.10.1+1.9%+6.5%47
12.13.10.0%+6.5%47
13.7.1-4.6%+1.9%47
13.10.1+2.1%+4.1%47
13.11.1-2.1%+1.9%47
13.13.10.0%+1.9%45
13.17.1-0.3%+1.6%45
13.18.10.0%+1.6%45
14.10.1+2.2%+3.8%45
14.11.10.0%+3.8%45
14.13.10.0%+3.8%45
14.16.1+1.1%+4.9%45
14.18.1-1.1%+3.8%45
15.10.1-0.1%+3.7%43
15.11.1-0.9%+2.9%43
15.12.1+2.4%+5.3%45
16.3.1+0.4%+5.7%45
16.8.10.0%+5.7%45

10.13.1 vs 10.18.1 — by dimension

Damage100%Toughness100%Control100%Utility100%Tempo100%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage100.0%5
Toughness100.0%8
Control100.0%6
Utility100.0%2
Tempo100.0%12

100.0% overall · 35 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

10.16.1 10.18.1

Q

tooltip

− Charges a powerful punch that carries Vi forward.First Cast: Slows Movement Speed by 15% while increasing damage and dash range over 1.25 seconds.Second Cast: Dashes forward dealing 55/80/105/130/155 (+{{ f3 }} AD) to {{ f2 }} (+1.40 AD) physical damage and applying Denting Blows to all enemies hit. Stops upon colliding with an enemy champion, knocking it back.

+ Begin Charging: Vi begins charging a powerful punch, Slowing herself by 15%.Release: Vi dashes forward dealing between {{ totaldamagetooltip }} and {{ maxdamagetooltip }} physical damage based on charge time and applying Denting Blows to all enemies hit. Vi stops upon colliding with an enemy champion, and Knocks them Back.

W

damage.ad_ratio 35 - Damage
damage.max_vs_monsters_cap 300 - Damage
tooltip

− Every 3rd attack on the same target deals an additional 4/5.5/7/8.5/10% (+35% AD) of the target's maximum Health as physical damage, reduces its Armor by 20% and grants Vi 30/37.5/45/52.5/60% Attack Speed for 4 seconds (max 300 damage vs. monsters).Triggering Denting Blows reduces the cooldown of Blast Shield by 3 seconds.

+ Passive: Every 3rd Attack on the same target deals an additional {{ totaldamagetooltip }} max Health physical damage, removes 20% Armor Armor and grants Vi 30/37.5/45/52.5/60% Attack Speed for 4 seconds. It also reduces the remaining cooldown of Blast Shield by 3 seconds.

E

tooltip

− Causes next basic attack to deal 10/30/50/70/90 (+1.15 AD) (+0.90 AP) physical damage to the target and enemies behind it.Vi charges a new punch every {{ ammorechargetime }} seconds and can hold 2 charges at once.

+ Vi's next Attack deals {{ totaldamagetooltip }} physical damage to the target and enemies behind them.This ability has 2 charges.

R

tooltip

− Targets an enemy champion and chases it down, knocking it up for 1.25 seconds. Deals True Sight of the target. Any enemies in the way are dealt damage, knocked aside, and stunned for 0.75 seconds.

+ Vi singles out an enemy champion, revealing them and dashing unstoppably towards them. Upon reaching them, Vi Knocks them Up for 1.25 seconds and deals {{ damage }} physical damage.Any other enemies Vi collides with are dealt damage, knocked aside, and Stunned for 0.75 seconds.