11.7.1 → 11.8.1
Q
damage.base - → 55/80/105/130/155 (+0.700 AD) Damage
W
damage.max_health_percent - → 4/5.5/7/8.5/10 (+0.029 AD) Damage
E
damage.base - → 10/30/50/70/90 (+1.1 AD) (+0.900 AP) Damage
R
damage.base - → -25/150/325 (+1.1 AD) Damage
Vi