15.9.1 → 15.10.1
Q
damage.base 20/45/70/95/120 (+0.8 AD) → 20/40/60/80/100 (+0.6 AD) Damage
damage.max 40/90/140/190/240 (+1.6 AD) → 50/100/150/200/250 (+1.5 AD) Damage
W
damage.max_health_percent 4/5.5/7/8.5/10 (+0.029 AD) → 2.5/4/5.5/7/8.5 (+0.029 AD) Damage
E
{36ebd3cf} - → -1 (+1 Crit Damage)
R
cost 100/125/150 → 100 Tempo
damage.base 25/150/275 (+0.900 AD) → 50/150/250 (+0.900 AD) Damage
Vi