Vi

since 0.152.107 64 changes 4 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

70.0%85.0%100.0%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S1616.3.1now
table view
patchsimilarityshared dims
16.3.1100.0%47
16.8.1 (now)100.0%47
15.12.199.6%47
15.11.195.9%47
15.10.195.3%45
11.1.192.9%33
10.23.192.9%33
14.16.192.7%45
14.10.192.7%45
14.11.192.7%45
14.13.192.7%45
14.18.192.7%45
10.18.192.0%33
13.10.191.2%45
13.17.190.7%45
13.18.190.7%45
13.7.189.3%45
13.11.189.3%45
13.13.189.3%45
12.10.188.7%45
12.13.188.7%45
11.21.187.6%43
11.22.187.0%45
11.23.186.8%45
9.7.186.2%41
9.22.186.2%41
9.24.186.2%41
9.24.286.2%41
10.5.186.2%41
10.13.186.1%39
9.1.185.5%39
9.5.184.9%37
11.8.184.6%41
8.24.183.5%41
8.23.182.3%41
7.22.182.3%37
7.3.182.1%37
7.16.182.1%37
6.17.182.0%37
7.1.182.0%37
6.15.181.4%39
8.8.179.9%41
8.14.179.9%41
8.1.179.6%37
8.3.179.6%37
6.5.178.9%35
6.10.178.9%35
5.5.178.5%37
6.4.178.5%37
4.20.178.3%37
4.5.473.9%35
4.13.173.9%35
4.18.173.9%35
4.4.273.6%35
3.6.1473.1%35
3.8.173.1%35
3.12.2673.1%35
3.12.3473.1%35
3.12.3673.1%35
3.15.273.1%35
4.1.4173.1%35
4.3.273.1%35
0.152.11572.6%35
0.153.272.6%35
0.152.10772.4%35

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+14.2%-15.5%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
0.152.115-0.2%-0.2%41
0.153.20.0%-0.2%41
3.6.14-1.0%-1.3%41
3.8.10.0%-1.3%51
3.12.26-11.8%-13.0%51
3.12.34+11.8%-1.3%51
3.12.36-11.8%-13.0%51
3.15.20.0%-13.0%51
4.1.41+11.8%-1.3%51
4.3.20.0%-1.3%51
4.4.2+0.0%-1.2%49
4.5.4+0.4%-0.8%49
4.13.10.0%-0.8%49
4.18.10.0%-0.8%49
4.20.1+2.5%+1.6%49
5.5.1-0.5%+1.1%53
6.4.10.0%+1.1%54
6.5.1+1.5%+2.6%52
6.10.10.0%+2.6%52
6.15.1+2.0%+4.6%50
6.17.10.0%+4.6%56
7.1.10.0%+4.6%56
7.3.1+0.0%+4.7%56
7.16.10.0%+4.7%54
7.22.1+0.9%+5.6%54
8.1.1-1.9%+3.8%54
8.3.1-0.0%+3.8%54
8.8.1-1.6%+2.2%53
8.14.10.0%+2.2%57
8.23.1+1.8%+3.9%57
8.24.1-1.8%+2.2%57
9.1.10.0%+2.2%53
9.5.1+0.8%+3.0%47
9.7.10.0%+3.0%47
9.22.10.0%+3.0%51
9.24.10.0%+3.0%51
9.24.20.0%+3.0%51
10.5.10.0%+3.0%51
10.13.10.0%+3.0%49
10.18.10.0%+3.0%33
10.23.1+0.9%+4.0%33
11.1.1-0.0%+4.0%33
11.8.10.0%+4.0%33
11.21.1+2.4%+6.4%41
11.22.1-0.9%+5.5%45
11.23.1-0.9%+4.6%47
12.10.1+1.9%+6.5%47
12.13.10.0%+6.5%47
13.7.1-4.6%+1.9%47
13.10.1+2.1%+4.1%47
13.11.1-2.1%+1.9%47
13.13.10.0%+1.9%45
13.17.1-0.3%+1.6%45
13.18.10.0%+1.6%45
14.10.1+2.2%+3.8%45
14.11.10.0%+3.8%45
14.13.10.0%+3.8%45
14.16.1+1.1%+4.9%45
14.18.1-1.1%+3.8%45
15.10.1-0.1%+3.7%43
15.11.1-0.9%+2.9%43
15.12.1+2.4%+5.3%45
16.3.1+0.4%+5.7%45
16.8.10.0%+5.7%45

3.12.36 vs 3.15.2 — by dimension

Damage100%Toughness100%Utility100%Tempo100%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage100.0%27
Toughness100.0%8
Utility100.0%2
Tempo100.0%14

100.0% overall · 53 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

3.14.41 3.15.2

Passive

description

− Vi charges a shield over time. The shield can be activated by hitting an enemy with an ability.

+ Vi charges a shield over time. The shield can be activated by hitting an enemy with an ability.

Q

description

− Vi charges her gauntlets and unleashes a vault shattering punch, carrying her forward. Enemies she hits are knocked back and receive a stack of denting blows.

+ Vi charges her gauntlets and unleashes a vault shattering punch, carrying her forward. Enemies she hits are knocked back and receive a stack of Denting Blows.

R

description

− Vi runs down an enemy, knocking aside anyone in the way. When she reaches her target she knocks it into the air, jumps after it, and slams it back into the ground.

+ Vi runs down an enemy, knocking aside anyone in the way. When she reaches her target she knocks it into the air, jumps after it, and slams it back into the ground.

tooltip

− Targets an enemy champion and chases it down, knocking it up for 1.25 seconds, dealing 200/325/450 (+1.40 AD) physical damage.While charging, Vi cannot be stopped or slowed and will knock aside enemies in the way, dealing 75% damage to them.

+ Targets an enemy champion and chases it down, knocking it up for 1.25 seconds, dealing 200/325/450 (+1.40 AD) physical damage.While charging, Vi cannot be stopped and will knock aside enemies in the way, dealing 75% damage to them.