Vladimir

since 0.151.2 52 changes 2 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

70.0%85.0%100.0%S0S3S4S6S7S8S9S10S11S12S13S14S1515.2.1now
table view
patchsimilarityshared dims
15.23.1 (now)100.0%54
15.2.199.8%54
15.7.199.8%54
14.19.199.4%54
15.1.199.4%54
12.10.197.5%48
12.11.197.5%48
12.13.197.5%48
13.10.197.5%48
13.11.197.5%48
13.18.197.5%48
14.11.197.5%48
14.12.197.5%48
10.18.195.1%28
10.23.195.1%28
11.3.195.1%28
11.8.194.5%48
11.9.194.5%48
11.11.194.5%48
11.21.194.5%48
12.8.194.4%48
8.23.188.9%38
9.22.188.9%38
9.24.188.9%38
9.24.288.9%38
7.22.188.6%38
7.9.188.3%38
6.10.187.9%39
6.15.187.7%40
6.13.187.4%39
6.9.187.4%39
6.18.187.4%40
6.19.187.4%40
6.20.187.4%40
6.22.187.4%40
7.1.187.4%40
7.3.187.3%38
8.3.186.3%38
8.13.186.3%38
8.1.186.3%38
4.20.180.0%30
4.5.477.7%30
4.7.877.7%30
4.13.177.7%30
4.17.177.7%30
4.18.177.7%30
0.152.5577.2%30
3.8.177.2%30
3.8.577.2%30
3.12.277.2%30
3.15.277.2%30
4.2.177.2%30
0.151.276.4%29

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+4.3%-15.2%S0S3S4S6S7S8S9S10S11S12S13S14S15
table view
patchdeltacumulativedims
0.152.550.0%0.0%49
3.8.1-2.1%-2.1%48
3.8.50.0%-2.1%48
3.12.20.0%-2.1%50
3.15.20.0%-2.1%50
4.2.10.0%-2.1%50
4.5.4+0.5%-1.6%50
4.7.80.0%-1.6%50
4.13.10.0%-1.6%50
4.17.10.0%-1.6%50
4.18.10.0%-1.6%50
4.20.1+1.5%-0.1%50
6.9.1-13.5%-13.6%49
6.10.1+0.6%-13.0%69
6.13.1+0.2%-12.8%69
6.15.10.0%-12.8%67
6.18.1-0.7%-13.4%66
6.19.10.0%-13.4%66
6.20.1+2.6%-10.8%66
6.22.10.0%-10.8%68
7.1.10.0%-10.8%68
7.3.1+0.1%-10.7%66
7.9.1+1.5%-9.1%66
7.22.1+0.2%-8.9%66
8.1.1-1.5%-10.4%66
8.3.1-0.0%-10.4%66
8.13.1-0.6%-11.0%66
8.23.1+1.5%-9.5%66
9.22.10.0%-9.5%66
9.24.10.0%-9.5%66
9.24.20.0%-9.5%66
10.18.10.0%-9.5%28
10.23.10.0%-9.5%30
11.3.10.0%-9.5%28
11.8.10.0%-9.5%26
11.9.10.0%-9.5%44
11.11.10.0%-9.5%44
11.21.10.0%-9.5%44
12.8.1+0.3%-9.2%44
12.10.1+1.6%-7.5%44
12.11.10.0%-7.5%44
12.13.10.0%-7.5%44
13.10.10.0%-7.5%44
13.11.10.0%-7.5%44
13.18.10.0%-7.5%44
14.11.10.0%-7.5%44
14.12.1+2.3%-5.3%44
14.19.1-2.1%-7.3%42
15.1.10.0%-7.3%46
15.2.1-0.5%-7.8%46
15.7.10.0%-7.8%46
15.23.1-0.3%-8.1%46

0.151.2 vs 9.24.2 — by dimension

Damage80%Toughness74%Utility58%Tempo84%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage79.5%23
Toughness74.4%8
Utility57.8%6
Tempo83.8%8

76.5% overall · 45 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

0.151.2 10.16.1

armor1223Toughness
armor/lvl3.53.3Toughness
attack damage4555Damage
attack speed0.5940.658Damage
health400537Toughness
health/lvl8596Toughness
hp regen67Toughness
magic resist/lvl00.5Toughness
mana-100002Tempo
move speed310330Mobility

Passive

description

− Every 40 points of bonus health gives Vladimir 1 ability power and every 1 point of ability power gives Vladimir 1.4 bonus health (does not stack with itself).

+ Every 40 points of bonus Health gives Vladimir 1 Ability Power and every 1 point of Ability Power gives Vladimir 1.4 bonus Health (does not stack with itself).

Q

cooldown 10/8.5/7/5.5/4 9/8/7/6/5 Tempo
description

− Vladimir drains life from his target.

+ Vladimir steals life from the target enemy. When Vladimir's resource is full, Transfusion will benefit from massively increased damage and healing for a brief time.

damage.ap_ratio 0.60 - Damage
damage.base 90/125/160/195/230 - Damage
damage.empowered_percent - 85 Damage
misc.duration - 2.5
mobility.move_speed_percent - 35 Mobility
utility.heal 15/25/35/45/55 - Utility
utility.heal_ap_ratio 0.25 - Utility
utility.heal_percent - 5 Utility
tooltip

− Vladimir drains the lifeforce of his target, dealing 90/125/160/195/230 (+0.60 AP) magic damage and healing himself for 15/25/35/45/55 (+0.25 AP).

+ Vladimir drains the lifeforce of his target, dealing 80/100/120/140/160 Crimson Rush the next time it becomes available to cast.Crimson Rush: Vladimir is briefly hasted and for the next 2.5 seconds Transfusion deals 85% increased damage and heals for an additional {{ f7 }} per level plus 5% (+{{ f6 }}% AP) of his missing health (empowered heal has 35% effectiveness against minions).

W

cooldown 26/23/20/17/14 28/25/22/19/16 Tempo
description

− Vladimir sinks into a pool of blood becoming untargetable for 2 seconds. Additionally, enemies on the pool are slowed and Vladimir siphons life from them.

+ Vladimir sinks into a pool of blood, becoming untargetable for 2 seconds. Additionally, enemies on the pool are slowed and Vladimir siphons life from them.

resource Costs <font color='#CC3300'>% of Current Health</font> {{ e2 }}% of current Health
damage.total 80/135/190/245/300 - Damage
utility.heal_percent - 15 Utility
tooltip

− Vladimir sinks into a pool of blood for 2 seconds, becoming untargetable and slowing enemies above him by 40%.(+0.15 [15% of bonus Health]) magic damage over the duration and heals himself for 12.5% of that amount.

+ Vladimir sinks into a pool of blood for 2 seconds, gaining a brief haste and becoming untargetable while slowing enemies above him by 40%.(+0.15) [10% of bonus Health] magic damage over the duration and heals himself for 15% of that amount.Sanguine Pool can be cast while charging Tides of Blood.

E

cooldown 4.5 13/11/9/7/5 Tempo
description

− Vladimir unleashes a torrent of blood, damaging surrounding enemies. Additionally, multiple Tides of Blood in a short period of time cause them to cost additional health and deal additional damage, and increases his healing and regeneration by 8%.

+ Vladimir pays his own health to charge up a reservoir of blood which, when released, deals damage in the area around him but can be blocked by enemy units.

range 610 600
resource Costs <font color='#CC3300'>Health</font> Channeling Cost {{ e2 }}% of max Health
control.slow_percent - 40/45/50/55/60 Control
damage.ap_ratio 0.45 0.35 Damage
damage.base 60/85/110/135/160 8 Damage
damage.secondary_ap_ratio - 0.80 Damage
utility.heal_percent 4/5/6/7/8 1.5 Utility
tooltip

− Vladimir unleashes a torrent of blood, dealing 60/85/110/135/160 (+0.45 AP) magic damage to nearby enemies.Each cast gives him an Empowered stack (max 4), increasing his healing and regeneration by 4/5/6/7/8% each. Additionally, Tides of Blood cost and damage increases by 25% per stack.

+ 8% of his max Health ({{ f3 }}) to increase this spell's damage. While at full charge, Vladimir is slowed. (+{{ f2 }}) (+{{ f4 }}) (+0.80 AP) magic damage and, at full charge, briefly slows by 40/45/50/55/60%. Targets hit block a portion of the nova.Tides of Blood will release automatically if held for more than 1.5 seconds.

R

description

− Vladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration. Hemoplague deals additional magic damage after a few seconds to infected enemies.

+ Vladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration. After a few seconds, Hemoplague deals magic damage to infected enemies and heals Vladimir for each enemy Champion hit.

resource No Cost</font> No Cost
damage.amp_percent 12 10 Damage
damage.base 150/250/350 - Damage
misc.duration - 4
utility.heal_percent - 50 Utility
tooltip

− Vladimir infects the target area with a virulent plague, causing 12% increased damage for 5 seconds. (+0.70 AP) magic damage.

+ Vladimir infects enemies in a target area with a virulent plague, causing them to take 10% increased damage from all sources for 4 seconds.After 4 seconds, Vladimir deals 150/250/350 (+0.70 AP) magic damage to all infected targets. If Hemoplague damages an enemy Champion, Vladimir heals himself for {{ f4 }} (+{{ f3 }} AP), plus 50% for each Champion beyond the first.