6.8.1 → 6.9.1
| health | 542.8 | → | 550 | Toughness |
| health/lvl | 85 | → | 84 | Toughness |
| mana | 0 | → | 2 | Tempo |
| armor | 21.88 | → | 23 | Toughness |
| armor/lvl | 3.5 | → | 3.3 | Toughness |
| attack damage | 48.04 | → | 52 | Damage |
| attack speed | 0.594 | → | 0.625 | Damage |
Passive
− Every 40 points of bonus Health gives Vladimir 1 Ability Power and every 1 point of Ability Power gives Vladimir 1.4 bonus Health (does not stack with itself).
+ Every 25 points of bonus Health gives Vladimir 1 Ability Power and every 1 point of Ability Power gives Vladimir 1 bonus Health (does not stack with itself).
Q
− Vladimir drains life from his target.
+ Vladimir steals life from the target enemy. When Vladimir's resource is full, Transfusion will benefit from massively increased damage and healing for a brief time.
− Vladimir drains the lifeforce of his target, dealing 90/125/160/195/230 (+0.60 AP) magic damage and healing himself for 15/25/35/45/55 (+0.25 AP).
+ Vladimir drains the lifeforce of his target, dealing 80/100/120/140/160 (+0.45 AP) magic damage and healing himself for 20/25/30/35/40 (+0.15 AP) health. After casting Transfusion twice, Vladimir gains Crimson Rush the next time it becomes available to cast.Crimson Rush: Vladimir is briefly hasted and for the next 2.5 seconds Transfusion deals 100% increased damage and heals for an additional {{ f7 }} plus 5% (+{{ f6 }}% AP) of his missing health (healing halved against minions).
W
− Vladimir sinks into a pool of blood for 2 seconds, becoming untargetable and slowing enemies above him by 40%.(+0.15 [15% of bonus Health]) magic damage over the duration and heals himself for 15% of that amount.
+ Vladimir sinks into a pool of blood for 2 seconds, gaining a brief haste and becoming untargetable while slowing enemies above him by 40%.(+0.15) [10% of bonus Health] magic damage over the duration and heals himself for 15% of that amount.Releasing Tides of Blood while in Sanguine Pool will cause Vladimir to surface, ending the effect.
E
− Vladimir unleashes a torrent of blood, damaging surrounding enemies. Additionally, multiple Tides of Blood in a short period of time cause them to cost additional Health and deal additional damage, and increases his healing and regeneration.
+ Vladimir pays his own health to charge up a reservoir of blood which, when released, deals damage in the area around him but can be blocked by enemy units.
− Vladimir unleashes a torrent of blood, dealing 60/85/110/135/160 (+0.45 AP) magic damage to all nearby enemies.Each cast gives him an Empowered stack (max 4), increasing his healing and regeneration by 4/5/6/7/8% each for 10 seconds. Additionally, Tides of Blood cost and base damage increases by 25% per stack.
+ First Cast: Vladimir charges up a reservoir of blood, spending up to 10% of his max Health ({{ f3 }}) to increase this spell's damage by that amount. While at full charge, Vladimir is slowed.Second Cast: Vladimir unleashes a nova of blood at surrounding enemies which deals between 30/40/50/60/70 (+{{ f2 }}) (+0.35 AP) and 60/80/100/120/140 (+{{ f3 }}) (+0.70 AP) magic damage and, at full charge, briefly slows by 40/45/50/55/60%. Targets hit block a portion of the nova.Tides of Blood will release automatically if held for more than 1.5 seconds.
R
− Vladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration. Hemoplague deals additional magic damage after a few seconds to infected enemies.
+ Vladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration. After a few seconds, Hemoplague deals magic damage infected enemies and heals Vladimir for each enemy Champion hit.
− Vladimir infects the target area with a virulent plague, causing 12% increased damage for 5 seconds. (+0.70 AP) magic damage.
+ Vladimir infects enemy units in the target area with a virulent plague, causing 10% increased damage for 4 seconds.(+0.70 AP) magic damage to infected targets and heals for 50% of that amount for each Champion hit.
Vladimir