10.10.0 → 10.11.1
| health | 584.48 | → | 580 | Toughness |
| health/lvl | 86 | → | 85 | Toughness |
| hp regen | 8 | → | 9 | Toughness |
| hp regen/lvl | 0.65 | → | 0.75 | Toughness |
| mana | 270.4 | → | 350 | Tempo |
| mana/lvl | 30 | → | 40 | Tempo |
| mp regen | 8.092 | → | 6.25 | Tempo |
| mp regen/lvl | 0.65 | → | 0.5 | Tempo |
| armor | 35 | → | 31 | Toughness |
| armor/lvl | 3.5 | → | 4 | Toughness |
| magic resist | 32.1 | → | 32 | Toughness |
| attack damage | 68 | → | 60 | Damage |
| attack damage/lvl | 3.3 | → | 3 | Damage |
| move speed | 345 | → | 340 | Mobility |
| attack_range | 125 | → | 150 | Damage |
| attack speed | 0.658 | → | 0.66 | Damage |
| attack_speed.growth_percent | 2.67 | → | 2 | Damage |
Passive
− Volibear heals rapidly for a few seconds when his Health drops to a critical level.
+ Volibear's attacks and abilities grant attack speed, and eventually cause his basic attacks to deal bonus magic damage to nearby enemies.
Q
− Volibear drops to all fours and runs faster. This bonus speed increases when chasing enemy champions. The first enemy he attacks is thrown backwards over Volibear.
+ Volibear gains speed towards enemies, stunning and damaging the first one he attacks.
− Volibear drops to all fours to hunt his enemies, gaining 15/17.5/20/22.5/25% Movement Speed for 4 seconds. This bonus is enhanced to 30/37.5/45/52.5/60% Movement Speed while moving toward enemy champions.Volibear's next attack during this time deals an additional 30/60/90/120/150 physical damage and flings the target behind him.
+ Volibear gains {{ minspeed }}% movement speed for 4 seconds (or {{ maxspeed }}% towards enemy champions) and the ability to move through units. While active, Volibear's next basic attack deals {{ basedamage }} (+{{ adratiotooltip }}) bonus damage and stuns the target for {{ stunduration }} second.Volibear becomes enraged if an enemy immobilizes him before he stuns a target, resetting this ability and its cooldown.
W
− Volibear's repeated attacks grant him additional Attack Speed. Once Volibear has repeatedly attacked three times, he can perform a vicious bite on his target which deals increased damage based on the target's missing Health.
+ Volibear damages an enemy, applying on-hit effects and marking them. Casting this spell again on the same target deals bonus damage and heals Volibear.
− (+0.15 [15% of bonus Health]) physical damage, increased by 1% for each 1% Health the target is missing. If Volibear bites a minion or monster, Frenzy's cooldown is reduced by 50%.
+ Volibear mauls an enemy, dealing {{ basedamage }} (+woundingwounded target, its damage is increased by 50% and Volibear restores {{ baseheal }} health +{{ healpercent*100 }}% of his missing health (50% effective against minions).
E
− Volibear lets out a powerful roar that damages, slows, and slightly knocks back enemies. Enemies who are airborne or dashing are dealt additional damage. Minions and monsters are feared as well.
+ Volibear summons a lightning bolt at a location, dealing damage and slowing enemies while granting Volibear a shield if he's inside the blast radius.
− Volibear deals {{ damage }} magic damage to nearby enemies, knocking them back slightly and slowing them by 25/30/35/40/45% for 3 seconds. Enemies who are airborne or dashing take an additional 8% Max Health HP magic damage.Additionally, minions and monsters are feared for 3 seconds.
+ After a delay, Volibear summons a lightning bolt at a target location. This deals 15/60/105/150/195 (+{{ apratiotooltip }}) (+{{ percentdamage*100 }}% of the target's maximum health) magic damage and slows enemies by {{ slowamount*100 }}% for 2 seconds. Damage against non-champions is capped at {{ monsterdamagecap }}.If Volibear is inside the blast zone, he gains a shield equal to {{ shieldamount*100 }}% of his maximum health (+{{ shieldapratiotooltip }}) for 3 seconds.
R
− Volibear erupts with chain lightning, damaging a number of nearby enemies. The power of the storm causes Volibear's attacks to blast his targets with lightning that bounces to other nearby enemies.
+ Volibear leaps to a target location, slowing and damaging enemies beneath him while gaining bonus health. Enemy towers near his landing location become temporarily disabled.
− Volibear erupts with chain lightning, striking up to 8 nearby enemies with 75/115/155 (+0.40 AP) magic damage.(+0.40 AP) bonus magic damage that chains to 8 nearby enemies.
+ Volibear transforms and leaps toward a target location, gaining {{ healthamount }} health, {{ bonusattackrange }} attack range, and the ability to move through units for the next {{ transformduration }} seconds.Upon landing, nearby enemy towers are disabled for {{ towerdisableduration }} seconds and suffer {{ sweetspotdamage }} (+{{ adratio }}) (+{{ apratiotooltip }}) physical damage. Nearby enemies are slowed by {{ slowamount*100 }}%, decaying over 1 second. Enemies directly underneath Volibear suffer {{ sweetspotdamage }} (+{{ adratio }}) (+{{ apratiotooltip }}) physical damage.
Volibear