13.16.1 → 15.15.1
| attack damage | 65 | → | 60 | Damage |
| attack damage/lvl | 3 | → | 2.75 | Damage |
Q
W
− Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 20% health, he frenzies and these bonuses triple.
+ Warwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple.
− Passive: Warwick can sense champions below 50% Health, gaining 35/40/45/50/55% Move Speed towards them and gaining 70/80/90/100/110% Attack Speed against them. These bonuses are increased by 250% against enemies below 20% Health.Active: Warwick can briefly sense all enemies, and gains this Ability's passive effect against the closest champion for 8 seconds, regardless of Health. Warwick cannot use this Ability while in combat with champions.{{ spellmodifierdescriptionappend }}
+ Passive: Warwick can sense champions below 50% Health, gaining 27.5/35/42.5/50/57.5% Move Speed towards them. Spells and attacks against enemies below 50% Health grant 60/70/80/90/100% Attack Speed. These effects are increased by 200% against enemies below 25% Health. Active: Warwick can briefly sense all enemies, and gains this Ability's passive effect against the closest champion for 8 seconds, regardless of Health. If no champions are found, this Ability's cooldown is reduced by 30%.{{ spellmodifierdescriptionappend }}
Warwick