7.1.1 → 7.2.1
| health | 592.64 | → | 550 | Toughness |
| health/lvl | 98 | → | 85 | Toughness |
| hp regen | 8.39 | → | 3.75 | Toughness |
| hp regen/lvl | 0.8 | → | 0.75 | Toughness |
| mana | 240.4 | → | 280 | Tempo |
| mana/lvl | 30 | → | 35 | Tempo |
| mp regen | 8.105 | → | 7.465 | Tempo |
| mp regen/lvl | 0.6 | → | 0.575 | Tempo |
| armor | 25.88 | → | 24.04 | Toughness |
| armor/lvl | 3.5 | → | 3.2 | Toughness |
| attack damage | 62.43 | → | 58 | Damage |
| attack damage/lvl | 3.375 | → | 3 | Damage |
| move speed | 345 | → | 335 | Mobility |
| attack speed | 0.575 | → | 0.613 | Damage |
| attack_speed.growth_percent | 2.88 | → | 2.3 | Damage |
Passive
− Each of Warwick's attacks will heal him. Each successive attack against the same target will steal more and more Health.
+ Warwick's basic attacks deal bonus magic damage. If Warwick is below 50% health, he heals the same amount. If Warwick is below 25% health, this healing triples.
Q
− Takes a bite out of an enemy unit and heals Warwick.
+ Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt.
− Strikes an enemy for the greater value between 75/125/175/225/275 (+1 AP) and 8/10/12/14/16% (+1 AP) of the target's maximum Health as magic damage (can only do flat damage to monsters), and heals Warwick for 80% of the damage dealt.
+ Warwick lunges forward and bites his target. While the key is held down, he will attach to the target then leap behind them.1.20 AD+0.90 AP plus 6/7/8/9/10% of your target's maximum health as magic damage (applies On Hit effects). Heal 30/40/50/60/70% of damage dealt.While attached, Warwick follows any movements they make and cannot be displaced.
W
− Warwick lets out a howl, increasing all nearby friendly champions' Attack Speed for a short time.
+ Warwick senses enemies below 50% health, gaining movement speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple.
− Warwick lets out a howl that inspires all nearby allied champions, increasing Warwick's Attack Speed by 40/50/60/70/80% and all nearby friendly champions' Attack Speed by half of that for 6 seconds.
+ Passive: Warwick gains 50/65/80/95/110% attack speed against enemies below 50% health. He also senses low health champions globally, moving 35/40/45/50/55% faster toward them when out of combat. These bonuses are tripled against enemies below 20% health.Active: Warwick briefly senses all enemies. The nearest sensed champion is Blood Hunted for 8 seconds. Cast only while not in combat with a champion.While no enemies are being hunted, Blood Hunt cools down twice as fast.
E
− Warwick passively senses weakened enemy champions around him. The scent of blood sends him into a fury, causing him to move at incredible speeds.
+ Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second.
− Toggle: Warwick senses enemy champions under 50% Health within 1500/2300/3100/3900/4700 distance of him; while he detects a low-health enemy, he reveals them if they are not stealthed and gains 20/25/30/35/40% Movement Speed.
+ Warwick gains 35/40/45/50/55% damage reduction for 2.5 seconds. At the end of the duration, or if activated again, Warwick howls, causing all nearby enemies to flee for 1 second.
R
− Warwick lunges at an enemy champion, suppressing his target and dealing magic damage for a few seconds.
+ Warwick leaps in a direction (scaling with his bonus movement speed), suppressing the first champion he collides with for 1.5 seconds.
− Warwick lunges in front of an enemy champion and suppresses them for 1.8 seconds. During this time, Warwick attacks his victim 5 times, dealing a total of 150/250/350 (+2 AD) magic damage (triggers on-hit effects 5 times).Warwick gains 30% Life Steal for the duration.
+ Warwick leaps 2.5 seconds worth of movement speed in a direction, suppressing the first champion he collides with for 1.5 seconds. Deals 175/350/525 (+1.67 AD) magic damage and applies on-hit effects 3 times. Warwick heals for 100% of all damage he deals during Infinite Duress.
Warwick