11.7.1 → 11.8.1
Q
damage.total - → 80/120/160/200/240 (+0.75 AP) Damage
W
damage.total - → 30/60/90/120/150 (+0.6 AP) Damage
damage.total_center - → 50.01/100.02/150.03/200.04/250.05 (+1 AP) Damage
E
damage.total - → 80/110/140/170/200 (+0.450 AP) Damage
R
damage.total - → 200/250/300 (+0.450 AP) Damage
Xerath