12.10.1 → 16.10.1
| attack speed | 0.625 | → | 0.658 | Damage |
| mana | 459 | → | 400 | Tempo |
| mp regen | 8 | → | 6.85 | Tempo |
Passive
− Xerath's basic attacks periodically restore Mana.
+ Xerath's basic attacks periodically restore Mana. Whenever Xerath kills a unit, this cooldown is reduced.
Q
− Begin Charging: Xerath begins charging an arcane beam, Slowing himself gradually up to 50%. Release: Xerath fires the beam, dealing 70/110/150/190/230 (+0.85 AP) magic damage. The range increases with time charged.
+ Begin Charging: Xerath begins charging an arcane beam, Slowing himself gradually up to 50%. Release: Xerath fires the beam, dealing 35/75/115/155/195 (+0.900 AP) magic damage. The range increases with time charged.{{ spellmodifierdescriptionappend }}
W
− Xerath calls down a blast of arcane energy, dealing 25/60/95/130/165 (+0.6 AP) magic damage and Slowing them by 25% for 2.5 seconds. Enemies in the center take 41.675/100.02/158.365/216.71/275.055 (+1 AP) magic damage instead and are Slowed by 55/60/65/70/75%, decaying over 2.5 seconds.
+ Xerath calls down a blast of arcane energy, dealing 15/50/85/120/155 (+0.650 AP) magic damage and Slowing them by 25% for 2.5 seconds. Enemies in the center take 25.005/83.35/141.695/200.04/258.385 (+1.084 AP) magic damage instead and are Slowed by 55/60/65/70/75%, decaying over 2.5 seconds.{{ spellmodifierdescriptionappend }}
E
− Xerath fires an orb of raw magic, Stunning the first enemy hit for up to 2.25 seconds based on distance travelled, and dealing 80/110/140/170/200 (+0.450 AP) magic damage.
+ Xerath fires an orb of raw magic, Stunning the first enemy hit for up to 2.25 seconds based on distance travelled, and dealing 40/70/100/130/160 (+0.450 AP) magic damage. {{ spellmodifierdescriptionappend }}
R
− Xerath ascends to his true form and channels for 10 seconds. During this time he may Recast up to 3/4/5 times.Recast: Xerath launches a magical artillery, dealing 200/250/300 (+0.450 AP) magic damage.
+ Xerath ascends to his true form and channels for 10 seconds. During this time he may Recast up to 3/4/5 times.Recast: Xerath launches a magical artillery, dealing 120/170/220 (+0.450 AP) magic damage. For each champion hit, the artillery deals an additional 15/20/25 (+0.05 AP) magic damage.{{ spellmodifierdescriptionappend }}
Xerath