13.6.1 → 13.7.1
E
− Dashes through target enemy, dealing magic damage. Each cast increases your next dash's base Damage, up to a max amount.<scaleAP>If Steel Tempest is cast while dashing, it will strike as a circle.</scaleAP>
+ Dashes through target enemy, dealing magic damage. Each cast increases subsequent dash's damage, up to a max amount.<scaleAP>If Steel Tempest is cast while dashing, it will strike as a circle.</scaleAP>
− Yasuo dashes through a target, dealing 60/70/80/90/100 (+0.2 AD) (+0.6 AP) magic damage. Each use of this Ability grants 25% bonus damage to the next use for 5 seconds, stacking up to 50%.This Ability has a 10/9/8/7/6 second per-target Cooldown.{{ spellmodifierdescriptionappend }}
+ Yasuo dashes through a target, dealing 50/60/70/80/90 (+0.2 AD) (+0.6 AP) magic damage. Each use of this Ability grants {{ bonusdamageperstack }}(%i:scaleLevel%) bonus damage to subsequent uses for 5 seconds, stacking up to 4 times.This Ability has a 10/9/8/7/6 second per-target Cooldown.{{ spellmodifierdescriptionappend }}
Yasuo