Yuumi

since 9.10.1 49 changes 1 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

75.0%87.5%100.0%S9S10S11S12S13S14S15S1616.8.1now
table view
patchsimilarityshared dims
16.8.1100.0%70
16.12.1 (now)100.0%70
15.16.198.1%70
13.13.197.5%56
15.8.195.9%70
15.10.195.9%70
15.14.195.9%70
13.12.195.9%56
13.18.195.7%70
13.23.195.7%70
14.10.195.6%70
14.11.195.6%70
13.6.195.6%56
13.11.195.6%56
15.2.195.4%70
15.7.195.4%70
13.5.195.2%56
14.24.194.4%70
14.12.194.4%70
13.10.192.0%70
10.22.191.4%31
10.23.191.4%31
9.24.190.9%29
9.24.290.9%29
10.3.190.9%29
10.5.190.9%29
10.13.190.9%29
10.24.190.9%29
11.1.190.9%29
13.3.189.3%42
9.19.188.8%27
12.12.187.8%41
12.13.187.8%41
12.14.187.8%41
12.16.187.8%41
13.1.187.8%41
12.10.186.6%41
12.11.186.6%41
12.17.186.5%41
12.23.186.5%41
9.10.184.9%27
9.12.184.8%27
9.13.184.8%27
9.14.184.8%27
11.10.184.7%41
11.22.184.7%41
12.2.184.7%41
9.11.184.4%27
9.16.184.0%27
11.8.182.0%41

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+17.5%-5.2%S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
9.11.1+3.5%+3.5%41
9.12.1-0.3%+3.1%41
9.13.10.0%+3.1%43
9.14.10.0%+3.1%39
9.16.1-1.8%+1.3%37
9.19.1-2.1%-0.7%37
9.24.1+8.4%+7.6%35
9.24.20.0%+7.6%37
10.3.10.0%+7.6%37
10.5.10.0%+7.6%39
10.13.10.0%+7.6%39
10.22.10.0%+7.6%37
10.23.10.0%+7.6%39
10.24.10.0%+7.6%37
11.1.10.0%+7.6%37
11.8.10.0%+7.6%37
11.10.1+2.8%+10.4%49
11.22.1+0.1%+10.5%49
12.2.10.0%+10.5%49
12.10.1+2.4%+12.9%49
12.11.1+0.3%+13.2%49
12.12.1+1.0%+14.2%49
12.13.10.0%+14.2%49
12.14.10.0%+14.2%49
12.16.10.0%+14.2%49
12.17.1-0.1%+14.2%47
12.23.10.0%+14.2%45
13.1.1+1.5%+15.6%45
13.3.1-3.3%+12.3%45
13.5.1+2.1%+14.4%34
13.6.1-0.4%+13.9%52
13.10.10.0%+13.9%52
13.11.10.0%+13.9%52
13.12.1-2.9%+11.1%52
13.13.1-2.0%+9.1%50
13.18.10.0%+9.1%50
13.23.10.0%+9.1%64
14.10.1+0.7%+9.8%64
14.11.10.0%+9.8%64
14.12.1+2.2%+12.0%64
14.24.1-0.3%+11.6%64
15.2.1-0.5%+11.2%64
15.7.10.0%+11.2%64
15.8.1-0.6%+10.6%64
15.10.1-0.6%+10.0%64
15.14.10.0%+10.0%64
15.16.1-0.2%+9.8%64
16.8.1-1.5%+8.3%64
16.12.10.0%+8.3%64

13.5.1 vs 13.6.1 — by dimension

Damage100%Toughness100%Control98%Mobility100%Utility100%Tempo100%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage100.0%12
Toughness100.0%8
Control98.1%12
Mobility100.0%4
Utility100.0%8
Tempo100.0%8

99.6% overall · 58 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

13.5.1 13.6.1

Q

cooldown 7.5/7.25/7/6.75/6.5/6.25 6.5 Tempo
cost 50/55/60/65/70/75 50/60/70/80/90/100 Tempo
control.slow_duration 1 - Control
control.slow_percent_empowered 50/55/60/65/70/75 47/50/53/56/59/62 Control
tooltip

− Yuumi summons an errant missile that deals 30/60/90/120/150/180 (+0.2 AP) magic damage to the first enemy and Slows the target for 20%, decaying over 1 seconds.If cast while Attached, Yuumi can control the missile using her mouse for a short period before it accelerates in a straight line. The accelerated missile deals {{ totalmissiledamageempowered }} magic damage and Slows the target for 50/55/60/65/70/75% for 2 seconds, instead.Best Friend Bonus: Prowling Projectile's Slow will always be enhanced and hitting an enemy champion also grants them {{ onhitdamagecalc }} magic damage On-Hit %i:OnHit% for 5 seconds.The bonus On-Hit damage can be increased by 75% based her ally's Critical Strike Chance.{{ spellmodifierdescriptionappend }}

+ Yuumi summons an errant missile that deals 30/60/90/120/150/180 (+0.2 AP) magic damage to the first enemy and Slows the target for 20%.If cast while Attached, Yuumi can control the missile using her mouse for a short period before it accelerates in a straight line. The accelerated missile deals {{ totalmissiledamageempowered }} magic damage and Slows the target for 47/50/53/56/59/62% for 2 seconds, instead.Best Friend Bonus: Prowling Projectile's Slow will always be enhanced and hitting an enemy champion also grants them {{ onhitdamagecalc }} magic damage On-Hit %i:OnHit% for 5 seconds.The bonus On-Hit damage can be increased by 75% based her ally's Critical Strike Chance.{{ spellmodifierdescriptionappend }}

R

tooltip

− Yuumi channels for 3.5 seconds, launching 5 magical waves affecting both teams. If initially cast while Attached, Yuumi can steer the waves to follow her mouse.Enemies struck are dealt 50/75/100 (+0.2 AP) magic damage and Slowed by 10% for 1.25 seconds, increased by 10% per wave hit.Ally champions are healed for {{ totalhealperwave }} health per wave. Excess healing is converted to a Shield instead.Best Friend Bonus: For her Best Friend, the heal is increased to {{ enhancedhealperwave }} health and also grant {{ totalbonusresistances }} Armor and {{ totalbonusresistances }} Magic Resist.Casting You and Me! will locks the waves in the curret direction.Yuumi can move and cast Zoomies while channeling.{{ spellmodifierdescriptionappend }}

+ Yuumi channels for 3.5 seconds, launching 5 magical waves affecting both teams. If initially cast while Attached, Yuumi can steer the waves to follow her mouse.Enemies struck are dealt 50/75/100 (+0.2 AP) magic damage and Slowed by 10% for 1.25 seconds, increased by 10% per wave hit.Ally champions are healed for {{ totalhealperwave }} health per wave. Excess healing is converted to a Shield instead.Best Friend Bonus: For her Best Friend, the heal is increased to {{ enhancedhealperwave }} health.Casting You and Me! will locks the waves in the curret direction.Yuumi can move and cast Zoomies while channeling.{{ spellmodifierdescriptionappend }}