14.12.1 → 15.6.1
Q
cost 50/60/70/80/90/100 → 50/55/60/65/70/75 Tempo
damage.base 30/60/90/120/150/180 (+0.2 AP) → 25/60/95/130/165/200 (+0.2 AP) Damage
damage.total 25/80/135/190/245/300 (+0.3 AP) → 20/80/140/200/260/320 (+0.3 AP) Damage
R
damage.base 50/75/100 (+0.2 AP) → 25/75/125 (+0.25 AP) Damage
Yuumi