Yuumi

since 9.10.1 49 changes 1 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

75.0%87.5%100.0%S9S10S11S12S13S14S15S1616.8.1now
table view
patchsimilarityshared dims
16.8.1100.0%70
16.12.1 (now)100.0%70
15.16.198.1%70
13.13.197.5%56
15.8.195.9%70
15.10.195.9%70
15.14.195.9%70
13.12.195.9%56
13.18.195.7%70
13.23.195.7%70
14.10.195.6%70
14.11.195.6%70
13.6.195.6%56
13.11.195.6%56
15.2.195.4%70
15.7.195.4%70
13.5.195.2%56
14.24.194.4%70
14.12.194.4%70
13.10.192.0%70
10.22.191.4%31
10.23.191.4%31
9.24.190.9%29
9.24.290.9%29
10.3.190.9%29
10.5.190.9%29
10.13.190.9%29
10.24.190.9%29
11.1.190.9%29
13.3.189.3%42
9.19.188.8%27
12.12.187.8%41
12.13.187.8%41
12.14.187.8%41
12.16.187.8%41
13.1.187.8%41
12.10.186.6%41
12.11.186.6%41
12.17.186.5%41
12.23.186.5%41
9.10.184.9%27
9.12.184.8%27
9.13.184.8%27
9.14.184.8%27
11.10.184.7%41
11.22.184.7%41
12.2.184.7%41
9.11.184.4%27
9.16.184.0%27
11.8.182.0%41

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+17.5%-5.2%S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
9.11.1+3.5%+3.5%41
9.12.1-0.3%+3.1%41
9.13.10.0%+3.1%43
9.14.10.0%+3.1%39
9.16.1-1.8%+1.3%37
9.19.1-2.1%-0.7%37
9.24.1+8.4%+7.6%35
9.24.20.0%+7.6%37
10.3.10.0%+7.6%37
10.5.10.0%+7.6%39
10.13.10.0%+7.6%39
10.22.10.0%+7.6%37
10.23.10.0%+7.6%39
10.24.10.0%+7.6%37
11.1.10.0%+7.6%37
11.8.10.0%+7.6%37
11.10.1+2.8%+10.4%49
11.22.1+0.1%+10.5%49
12.2.10.0%+10.5%49
12.10.1+2.4%+12.9%49
12.11.1+0.3%+13.2%49
12.12.1+1.0%+14.2%49
12.13.10.0%+14.2%49
12.14.10.0%+14.2%49
12.16.10.0%+14.2%49
12.17.1-0.1%+14.2%47
12.23.10.0%+14.2%45
13.1.1+1.5%+15.6%45
13.3.1-3.3%+12.3%45
13.5.1+2.1%+14.4%34
13.6.1-0.4%+13.9%52
13.10.10.0%+13.9%52
13.11.10.0%+13.9%52
13.12.1-2.9%+11.1%52
13.13.1-2.0%+9.1%50
13.18.10.0%+9.1%50
13.23.10.0%+9.1%64
14.10.1+0.7%+9.8%64
14.11.10.0%+9.8%64
14.12.1+2.2%+12.0%64
14.24.1-0.3%+11.6%64
15.2.1-0.5%+11.2%64
15.7.10.0%+11.2%64
15.8.1-0.6%+10.6%64
15.10.1-0.6%+10.0%64
15.14.10.0%+10.0%64
15.16.1-0.2%+9.8%64
16.8.1-1.5%+8.3%64
16.12.10.0%+8.3%64

9.10.1 vs 10.13.1 — by dimension

Damage94%Toughness99%Control82%Mobility67%Utility52%Tempo97%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage94.3%7
Toughness98.8%8
Control81.7%6
Mobility66.7%2
Utility52.2%2
Tempo96.9%8

90.6% overall · 37 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

9.10.1 10.21.1

health432.36480Toughness
mp regen7.510Tempo

Passive

description

+ Periodically, when Yuumi attacks a champion, she restores mana and gains a shield that follows her, protecting her and the ally she's attached to.

name Bop 'n' Block

Q

cooldown 11/10/9/8/7/6 13.5/12/10.5/9/7.5/6 Tempo
cost 60/65/70/75/80/85 90 Tempo
description

− Yuumi fires a missile, dealing damge to the first target hit. It deals bonus damage and slows if it takes at least 1 second to get to its target.While Attached, the missile can be controlled with your cursor.

+ Yuumi fires a missile, dealing damage to the first target hit. It deals bonus damage and slows if it takes at least 1 second to get to its target.While Attached, the missile can be controlled with your cursor.

control.slow_duration 0.90/1/1.1/1.2/1.30/1.40 1 Control
control.slow_percent 20/30/40/50/60/70 20 Control
damage.percent_health - 1/2/3/4/6/7 Damage

W

description

− Passively, Yuumi and her attached ally share some of each other's Adaptive Force. Actively, Yuumi dashes to a target ally, becoming untargetable from everything except turrets.

+ Passively, Yuumi increases her ally's Adaptive Force and her own. Actively, Yuumi dashes to a target ally, becoming untargetable from everything except turrets.

utility.stat_share 1/5/9/13/17 10/12/14/16/18 Utility
utility.stat_share_flat - 10/12/14/16/18 Utility
tooltip

− Attached to gain 1/5/9/13/17% of each other's Attack Damage or Ability Power, converted to Adaptive Force.Attaches to them. While Yuumi is Attached, she follows her partner's movement and is untargetable except from towers.Attached to switch between friends or Unattach.

+ Attached ally's Adaptive Force by 10/12/14/16/18 + 10/12/14/16/18%, and grants herself the same amount.Attaches to them. While Yuumi is Attached, she follows her partner's movement and is untargetable except from towers.Attached to switch between friends or Unattach.Immobilizing effects on Yuumi place You and Me! on a {{ ccattachlockout }} second cooldown.

E

cooldown 0.5 12/11/10/9/8 Tempo
cost 60/65/70/75/80 Tempo
description

− Heals Yuumi and gives a Movement Speed boost. If she's attached, she passes it to her ally instead.

+ Heals Yuumi and boosts Movement Speed and Attack Speed. If she's attached, she passes it to her ally instead.

resource {{ cost }} {{ abilityresourcename }} {{ basemanacost }} Mana + {{ percentmanacost*100 }}% Max Mana
mobility.move_speed_duration 2 3 Mobility
utility.attack_speed - 20/25/30/35/40 Utility
tooltip

− Yuumi heals herself for Attached, this spell affects that ally instead.This spell has two charges. Yuumi gains a charge every {{ ammorechargetime }} seconds.

+ Yuumi heals herself for Attached, this spell affects that ally instead.

R

damage.multi_hit_reduction 40 50 Damage