3.6.14 → 4.10.7
| armor | 14 | → | 18 | Toughness |
| hp regen | 12.5 | → | 7 | Toughness |
E
− Charges up and launches towards a target area, knocking up enemies.(+0.70 AP) Magic Damage to all enemies hit and knocking them back for 0.5 seconds.Can be cancelled by moving.
+ Charges up and launches towards a target area, knocking up enemies.(+0.70 AP) Magic Damage to all enemies hit and knocking them back for 0.5 seconds.Can be cancelled by moving, refunding half of the ability's cooldown and cost.
R
− Zac launches into the air, gaining movement speed, and slams down three times, each time damaging, slowing and knocking up nearby enemies.
+ Zac launches into the air, gaining Movement Speed, and slams down three times, each time damaging, slowing and knocking up nearby enemies.
− Zac bounces 4 times, knocking up and slowing enemies.(+0.25 AP) Magic Damage to nearby enemies, knocks them up for 1 second, and slows them by 20% for 1 second. Enemies hit more than once take half damage and are not knocked up. Zac gains an accelerating movement speed buff (20-50%) and reduces the duration of stuns, slows, taunts, fears, silences, blinds and immobilizes by 75% while active.Zac can right-click to move and can activate Unstable Matter while in the air.
+ Zac bounces 4 times, knocking up and slowing enemies.(+0.40 AP) Magic Damage to nearby enemies, knocks them up for 1 second, and slows them by 20% for 1 second. Enemies hit more than once take half damage and are not knocked up. Upon activation, Zac removes all slows affecting him and gains an accelerating Movement Speed buff (20-50%) for the duration.Zac can right-click to move and can activate Unstable Matter while in the air.
Zac