7.20.2 → 7.20.3
W
− Zac's body erupts, dealing 15/30/45/60/75 magic damage +4/5/6/7/8 (+0.02 AP)% of the enemy's max health as magic damage to nearby enemies.Goo reduces Unstable Matter's cooldown by 1 second.16
+ Zac's body erupts, dealing 15/30/45/60/75 magic damage +4/5/6/7/8 (+0.02 AP)% of the enemy's max health as magic damage to nearby enemies.Goo reduces Unstable Matter's cooldown by 1 second.Max health damage is capped at 200 versus minions and monsters.
E
− First cast: Zac faces the cursor and charges up over 0.9/1/1.1/1.2/1.3 seconds.Second cast: Launches Zac towards a location, knocking up nearby enemies for {{ f2 }} to {{ f3 }} seconds (based on charge time) and dealing 60/110/160/210/260 (+0.70 AP) magic damage. Zac spawns extra chunks of Goo for each enemy champion hit.16
+ First cast: Zac faces the cursor and charges up over 0.9/1/1.1/1.2/1.3 seconds.Second cast: Launches Zac towards a location, knocking up nearby enemies for {{ f2 }} to {{ f3 }} seconds (based on charge time) and dealing 60/110/160/210/260 (+0.70 AP) magic damage. Zac spawns extra chunks of Goo for each enemy champion hit.Can be cancelled by moving, refunding half of the ability's cooldown and cost.
Zac