0.151.2 → 16.9.1
| armor | 17 | → | 32 | Toughness |
| armor/lvl | 3.5 | → | 4.7 | Toughness |
| attack damage | 49 | → | 63 | Damage |
| attack speed | 0.594 | → | 0.651 | Damage |
| attack_speed.growth_percent | 3.1 | → | 3.3 | Damage |
| health | 445 | → | 654 | Toughness |
| health/lvl | 80 | → | 99 | Toughness |
| hp regen | 6 | → | 7 | Toughness |
| magic resist | 30 | → | 29 | Toughness |
| magic resist/lvl | 1.25 | → | 2.050 | Toughness |
| move speed | 320 | → | 345 | Mobility |
Passive
− Zed's basic attacks against targets below 50% health deal 8% of the target's maximum health as bonus magic damage. This effect can only occur once every 10 seconds on the same target.
+ Zed's basic attacks against low health targets deals bonus Magic Damage. This effect can only occur once every few seconds against the same enemy champion.
Q
− Zed and his shadow both throw their spinning blades forward, dealing damage to any targets they pass through.
+ Zed and his shadows throw their shurikens.Each shuriken deals damage to every enemy hit.
− Zed and his shadows throw their shurikens, each dealing 75/110/145/180/215 (+{{ charbonusphysical }}) physical damage to the first enemy they pass through, and 60/88/116/144/172 (+{{ charbonusphysical2 }} AD) physical damage to each additional enemy.Additional shurikens that hit the same enemy deal 50% less damage than the previous shuriken.
+ Zed and his Shadows throw their shurikens, each dealing 40/80/120/160/200 (+1 AD) physical damage to the first enemy they pass through, and 24/48/72/96/120 (+0.6 AD) physical damage to each additional enemy.{{ spellmodifierdescriptionappend }}
W
− Zed's shadow dashes forward, remaining in place for 4 seconds, and mimicking his spell casts. Zed can reactivate to swap places with the shadow.
+ <spellPassive>Passive:</spellPassive> Zed gains energy whenever he and his shadows strike an enemy with the same ability. Energy can only be gained once per cast ability.<spellActive>Active:</spellActive> Zed's shadow dashes forward, remaining in place for a few seconds. Reactivating Living Shadow will cause Zed to switch positions with this shadow.
− Passive: Grants 5/10/15/20/25% additional bonus AD.Zed's shadow dashes forward, remaining in place for 4 seconds. Reactivating Living Shadow will cause Zed to switch positions with this shadow.Zed's shadows mimic his abilities. If an ability strikes any target twice, Zed restores 20/25/30/35/40 energy. Energy can only be restored once per mimicked ability.
+ Passive: Zed gains 30/35/40/45/50 Energy whenever he and his Shadows strike an enemy with the same Ability.Active: Zed's Shadow dashes forward, remaining in place for 5 seconds. Recasting this Ability will cause Zed to switch positions with this Shadow.{{ spellmodifierdescriptionappend }}
E
− Zed and his shadow spins their blades, creating a burst of shadow energy. The shadow's spin slows.
+ Zed and his Shadows slash, dealing damage to nearby enemies. Enemies hit by a Shadow's slash are slowed.
− Zed and his shadow slash, dealing 60/95/130/165/200 (+{{ charbonusphysical }}) physical damage to nearby enemies. Each enemy hit by Zed's Shadow Slash reduces Living Shadow's cooldown by 1 second. Each enemy hit by a mimicked Shadow Slash will be slowed by 20/25/30/35/40% for 1.5 seconds.Enemies hit by both Shadow Slashes will be slowed by 30/37.5/45/52.5/60% but will not take additional damage.
+ Zed and his Shadows slash, dealing 45/70/95/120/145 (+0.8 AD) physical damage to nearby enemies.Each enemy champion hit by Zed's slash reduces Living Shadow's Cooldown by 3 seconds.Enemies hit by a Shadow's slash are Slowed by 15/20/25/30/35% for 1.5 seconds. Enemies hit by multiple slashes take no additional damage but are Slowed by 22/30/38/45/52% instead.{{ spellmodifierdescriptionappend }}
R
− Zed dashes to target Champion, projecting a shadow behind them, and marking the champion for death. After 3 seconds, the mark will trigger, dealing a percentage of the damage Zed has dealt while the mark was active.
+ Zed becomes untargetable and dashes to an enemy champion, marking them. After 3 seconds the mark triggers, repeating a portion of all the damage Zed dealt to the target while they were marked.
− Zed becomes untargetable and dashes to target enemy champion. Upon arrival, he marks the target for death and spawns a Living Shadow behind the target. This shadow lasts 4 seconds and mimics Zed's abilities. Reactivating Death Mark will cause Zed to switch positions with this shadow.1 AD plus 20/35/50% of all magic and physical damage dealt to the target by Zed and his shadows while the mark was active.
+ Zed becomes Untargetable and dashes to an enemy champion, marking them. After 3 seconds, the mark triggers, dealing 1 AD physical damage and repeating 10/25/40% of all damage dealt to the target by Zed while the mark was active.The dash leaves a Shadow behind for 7.5 seconds. Zed can Recast this Ability to switch positions with this Shadow.{{ spellmodifierdescriptionappend }}
Zed