0.151.2 → 5.15.1
| armor | 17 | → | 26.88 | Toughness |
| attack damage | 49 | → | 54.712 | Damage |
| attack speed | 0.594 | → | 0.606 | Damage |
| attack_speed.growth_percent | 3.1 | → | 2.1 | Damage |
| health | 445 | → | 579.4 | Toughness |
| hp regen | 6 | → | 7.09 | Toughness |
| magic resist | 30 | → | 32.1 | Toughness |
| move speed | 320 | → | 345 | Mobility |
Passive
− Zed's basic attacks against targets below 50% health deal 8% of the target's maximum health as bonus magic damage. This effect can only occur once every 10 seconds on the same target.
+ Zed's basic attacks against targets below 50% Health deal 6-10% of the target's maximum Health as bonus Magic Damage. This effect can only occur once every 10 seconds on the same target.
Q
− Zed and his shadows throw their shurikens, each dealing 75/110/145/180/215 (+{{ charbonusphysical }}) physical damage to the first enemy they pass through, and 60/88/116/144/172 (+{{ charbonusphysical2 }} AD) physical damage to each additional enemy.Additional shurikens that hit the same enemy deal 50% less damage than the previous shuriken.
+ Zed and his shadows throw their shurikens, each dealing 75/115/155/195/235 (+1 AD) physical damage to the first enemy they pass through, and 45/69/93/117/141 (+0.60 AD) physical damage to each additional enemy.Additional shurikens that hit the same enemy deal 50% less damage than the previous shuriken.
W
− Zed's shadow dashes forward, remaining in place for 4 seconds, and mimicking his spell casts. Zed can reactivate to swap places with the shadow.
+ Zed's shadow dashes forward, remaining in place for 4 seconds, and mimicking his spell casts. Zed can reactivate to swap places with the shadow. Zed's Attack Damage is passively increased.
− Passive: Grants 5/10/15/20/25% additional bonus AD.Zed's shadow dashes forward, remaining in place for 4 seconds. Reactivating Living Shadow will cause Zed to switch positions with this shadow.Zed's shadows mimic his abilities. If an ability strikes any target twice, Zed restores 20/25/30/35/40 energy. Energy can only be restored once per mimicked ability.
+ Passive: Grants 5/10/15/20/25% additional bonus Attack Damage (+{{ f3 }} AD).Zed's shadow dashes forward, remaining in place for 4 seconds. Reactivating Living Shadow will cause Zed to switch positions with this shadow.Zed's shadows mimic his abilities. If an ability strikes any target twice, Zed restores 20/25/30/35/40 energy. Energy can only be restored once per mimicked ability.
E
− Zed and his shadow spins their blades, creating a burst of shadow energy. The shadow's spin slows.
+ Zed and his shadow spin their blades, creating a burst of shadow energy. The shadow's spin slows.
− Zed and his shadow slash, dealing 60/95/130/165/200 (+{{ charbonusphysical }}) physical damage to nearby enemies. Each enemy hit by Zed's Shadow Slash reduces Living Shadow's cooldown by 1 second. Each enemy hit by a mimicked Shadow Slash will be slowed by 20/25/30/35/40% for 1.5 seconds.Enemies hit by both Shadow Slashes will be slowed by 30/37.5/45/52.5/60% but will not take additional damage.
+ Zed and his shadow slash, dealing 60/90/120/150/180 (+0.80 AD) physical damage to nearby enemies. Each enemy champion hit by Zed's Shadow Slash reduces Living Shadow's cooldown by 2 seconds.Each enemy hit by a mimicked Shadow Slash will be slowed by 20/25/30/35/40% for 1.5 seconds.Enemies hit by both Shadow Slashes will be slowed by 30/37.5/45/52.5/60% but will not take additional damage.
R
− Zed dashes to target Champion, projecting a shadow behind them, and marking the champion for death. After 3 seconds, the mark will trigger, dealing a percentage of the damage Zed has dealt while the mark was active.
+ Zed leaves a shadow behind and dashes to target Champion, marking them for death. After 3 seconds, the mark will trigger, dealing a percentage of the damage Zed has dealt while the mark was active.
− Zed becomes untargetable and dashes to target enemy champion. Upon arrival, he marks the target for death and spawns a Living Shadow behind the target. This shadow lasts 4 seconds and mimics Zed's abilities. Reactivating Death Mark will cause Zed to switch positions with this shadow.1 AD plus 20/35/50% of all magic and physical damage dealt to the target by Zed and his shadows while the mark was active.
+ Zed briefly becomes untargetable and spawns a shadow at his location that lasts for 6 seconds.1 AD plus 20/35/50% of all Magic and Physical Damage dealt to the target by Zed and his shadows while the mark was active.After 1 second Zed can reactivate Death Mark, causing Zed to switch positions with this shadow.
Zed