Zed

since 0.151.2 67 changes 4 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

75.0%87.5%100.0%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S1615.5.1now
table view
patchsimilarityshared dims
16.10.1 (now)100.0%47
15.5.199.8%47
14.15.199.6%47
14.14.198.8%47
14.2.197.1%47
9.4.196.3%27
12.10.195.9%47
12.13.195.9%47
12.15.195.9%47
13.5.195.7%47
13.20.195.7%47
13.23.195.7%47
13.1.195.5%47
13.3.195.5%47
11.22.195.5%47
11.1.194.7%39
11.2.194.7%39
9.7.194.7%39
9.8.194.7%39
9.13.194.7%39
9.24.194.7%39
9.24.294.7%39
10.14.194.7%39
10.19.194.7%39
10.22.194.7%39
10.23.194.7%39
10.24.194.7%39
11.8.194.6%47
11.17.194.6%47
12.2.194.0%47
9.1.190.3%35
8.11.189.8%23
8.23.188.1%39
7.22.185.8%39
8.12.185.5%39
7.17.185.1%39
6.22.184.6%39
6.24.184.6%39
7.3.184.6%39
4.20.184.2%35
6.11.183.8%35
8.3.183.5%39
8.4.183.5%39
8.1.183.4%39
5.2.183.4%35
5.10.183.4%35
5.16.183.4%35
5.17.183.4%35
6.3.183.4%35
6.7.183.4%35
6.17.183.2%39
8.6.183.2%39
5.23.182.9%35
8.7.182.9%39
4.5.482.7%35
4.6.382.7%35
4.13.182.7%35
4.16.182.7%35
3.7.182.4%33
3.13.182.3%35
4.1.4182.3%35
4.2.182.3%35
4.2.582.3%35
4.3.482.3%35
4.4.282.3%35
0.151.281.6%33
0.152.5581.6%33
3.6.1481.4%33

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+3.7%-6.4%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
0.152.550.0%0.0%49
3.6.14+0.1%+0.1%48
3.7.1-1.9%-1.8%52
3.13.10.0%-1.8%52
4.1.410.0%-1.8%52
4.2.10.0%-1.8%52
4.2.50.0%-1.8%52
4.3.40.0%-1.8%52
4.4.20.0%-1.8%52
4.5.4+0.4%-1.4%52
4.6.30.0%-1.4%52
4.13.10.0%-1.4%52
4.16.10.0%-1.4%52
4.20.1+1.5%+0.1%51
5.2.1-0.5%-0.4%55
5.10.10.0%-0.4%55
5.16.10.0%-0.4%55
5.17.10.0%-0.4%55
5.23.1+0.6%+0.2%55
6.3.1-0.5%-0.3%55
6.7.1-0.8%-1.1%53
6.11.1-1.4%-2.5%53
6.17.10.0%-2.5%53
6.22.1+1.0%-1.4%51
6.24.10.0%-1.4%55
7.3.1+0.0%-1.4%53
7.17.1-0.0%-1.5%53
7.22.1+1.4%-0.1%53
8.1.1-1.9%-2.0%53
8.3.1-0.0%-2.0%53
8.4.10.0%-2.0%51
8.6.1-0.8%-2.8%51
8.7.1+1.3%-1.5%51
8.11.1-4.0%-5.5%25
8.12.10.0%-5.5%31
8.23.1+1.8%-3.8%57
9.1.10.0%-3.8%51
9.4.1+1.2%-2.6%31
9.7.10.0%-2.6%31
9.8.10.0%-2.6%41
9.13.10.0%-2.6%41
9.24.10.0%-2.6%41
9.24.20.0%-2.6%41
10.14.10.0%-2.6%41
10.19.10.0%-2.6%41
10.22.10.0%-2.6%41
10.23.10.0%-2.6%41
10.24.10.0%-2.6%41
11.1.1-0.0%-2.6%41
11.2.10.0%-2.6%41
11.8.10.0%-2.6%41
11.17.10.0%-2.6%47
11.22.10.0%-2.6%47
12.2.1-1.5%-4.1%47
12.10.1+1.9%-2.2%47
12.13.10.0%-2.2%47
12.15.10.0%-2.2%45
13.1.1-1.6%-3.8%43
13.3.10.0%-3.8%43
13.5.1-0.2%-4.0%43
13.20.10.0%-4.0%43
13.23.10.0%-4.0%43
14.2.1+1.6%-2.4%43
14.14.1+2.8%+0.4%43
14.15.1-0.2%+0.3%43
15.5.1+0.3%+0.6%43
16.10.1+0.0%+0.6%43

6.11.1 vs 6.17.1 — by dimension

Damage100%Toughness100%Control100%Utility100%Tempo100%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage100.0%23
Toughness100.0%8
Control100.0%4
Utility100.0%2
Tempo100.0%16

100.0% overall · 55 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

6.16.2 6.17.1

Q

damage.secondary - 42/63/84/105/126 Damage
tooltip

− Zed and his shadows throw their shurikens, each dealing 70/105/140/175/210 (+0.90 AD) physical damage to the first enemy they pass through, and 42/63/84/105/126 (+0.54 AD) physical damage to each additional enemy.Additional shurikens that hit the same enemy deal 25% less damage than previous shurikens.

+ Zed and his shadows throw their shurikens, each dealing 70/105/140/175/210 (+0.90 AD) physical damage to the first enemy they pass through, and 42/63/84/105/126 (+0.54 AD) physical damage to each additional enemy.Additional shurikens that hit the same enemy deal 25% less damage than previous shurikens.

W

misc.duration - 4.5
tooltip

− Passive: Grants 4/8/12/16/20% additional bonus Attack Damage (+{{ f3 }} AD).Zed's shadow dashes forward, remaining in place for 4 seconds. Reactivating Living Shadow will cause Zed to switch positions with this shadow.Zed's shadows mimic his abilities. If an ability strikes any target twice, Zed restores 20/25/30/35/40 energy. Energy can only be restored once per mimicked ability.

+ Passive: Grants 4/8/12/16/20% additional bonus Attack Damage (+{{ f3 }} AD).Zed's shadow dashes forward, remaining in place for 4.5 seconds. Reactivating Living Shadow will cause Zed to switch positions with this shadow.Zed's shadows mimic his abilities. If an ability strikes any target twice, Zed restores 20/25/30/35/40 energy. Energy can only be restored once per mimicked ability.

E

tempo.cooldown_reduction - 2 Tempo
tooltip

− Zed and his shadow slash, dealing 60/90/120/150/180 (+0.80 AD) physical damage to nearby enemies. Each enemy champion hit by Zed's Shadow Slash reduces Living Shadow's cooldown by 2 seconds.Each enemy hit by a mimicked Shadow Slash will be slowed by 20/25/30/35/40% for 1.5 seconds.Enemies hit by both Shadow Slashes will be slowed by 30/37.5/45/52.5/60% but will not take additional damage.

+ Zed and his shadow slash, dealing 60/90/120/150/180 (+0.80 AD) physical damage to nearby enemies. Each enemy champion hit by Zed's Shadow Slash reduces Living Shadow's cooldown by 2 seconds.Each enemy hit by a mimicked Shadow Slash will be slowed by 20/25/30/35/40% for 1.5 seconds.Enemies hit by both Shadow Slashes will be slowed by 30/37.5/45/52.5/60% but will not take additional damage.

R

tempo.recast_delay - 0.5 Tempo
tooltip

− Zed briefly becomes untargetable and spawns a shadow at his location that lasts for 6 seconds.1 AD plus 25/35/45% of all Magic and Physical Damage dealt to the target by Zed and his shadows while the mark was active.After 0.5 seconds Zed can reactivate Death Mark, causing Zed to switch positions with this shadow.

+ Zed briefly becomes untargetable and spawns a shadow at his location that lasts for 6 seconds.1 AD plus 25/35/45% of all Magic and Physical Damage dealt to the target by Zed and his shadows while the mark was active.After 0.5 seconds Zed can reactivate Death Mark, causing Zed to switch positions with this shadow.