8.11.1 → 8.12.1
Q
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+ Zed and his shadows throw their shurikens.Each shuriken deals damage to every enemy hit.
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+ Zed and his shadows throw their shurikens, each dealing 80/115/150/185/220 (+0.90 AD) physical damage to the first enemy they pass through, and 48/69/90/110/132 (+0.54 AD) physical damage to each additional enemy.
W
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+ <spellPassive>Passive:</spellPassive> Zed gains energy whenever he and his shadows strike an enemy with the same ability. Energy can only be gained once per cast ability.<spellActive>Active:</spellActive> Zed's shadow dashes forward, remaining in place for a few seconds. Reactivating Living Shadow will cause Zed to switch positions with this shadow.
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+ Passive: Zed gains 30/35/40/45/50 energy whenever he and his shadows strike an enemy with the same ability. Energy can only be gained once per cast ability.Active: Zed's shadow dashes forward, remaining in place for 5 seconds. Reactivating Living Shadow will cause Zed to switch positions with this shadow.
E
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+ Zed and his shadows slash, dealing damage to nearby enemies.
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+ Zed and his shadows slash, dealing 70/95/120/145/170 (+0.80 AD) physical damage to nearby enemies.Each enemy champion hit by Zed's slash reduces Living Shadow's cooldown by 2 seconds.Enemies hit by a Shadow's slash are slowed by 20/25/30/35/40% for 1.5 seconds. Enemies hit by multiple slashes take no additional damage but are slowed by 30/37.5/45/52.5/60% instead.
R
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+ Zed becomes untargetable and dashes to an enemy champion, marking them. After 3 seconds the mark triggers, repeating a portion of all the damage Zed dealt to the target while they were marked.
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+ Zed becomes untargetable and dashes to an enemy champion, marking them. After 3 seconds, the mark triggers, dealing physical damage equal to Reaper of Shadows: Zed reaps the shadow of the strongest foe slain under Death Mark, gaining {{ f2 }} AD attack damage. ({{ e0 }} + 5/10/15% of the victim's attack damage.)
Zed