8.10.1 → 8.11.1
Q
− Zed and his shadow both throw their spinning blades forward, dealing damage to any targets they pass through.
+
− Zed and his shadows throw their shurikens, each dealing 80/115/150/185/220 (+0.90 AD) physical damage to the first enemy they pass through, and 48/69/90/110/132 (+0.54 AD) physical damage to each additional enemy.
+
W
− Zed's shadow dashes forward, remaining in place for 5 seconds, and mimicking his spell casts. Zed can reactivate to swap places with the shadow.
+
− Passive: Whenever Zed and his shadows strike an enemy with the same ability, Zed gains 30/35/40/45/50 energy. Energy can only be gained once per cast ability.Active: Zed's shadow dashes forward, remaining in place for 5 seconds. Reactivating Living Shadow will cause Zed to switch positions with this shadow.
+
E
− Zed and his shadow spin their blades, creating a burst of shadow energy. The shadow's spin slows.
+
− Zed and his shadows slash, dealing 70/95/120/145/170 (+0.80 AD) physical damage to nearby enemies.Each enemy champion hit by Zed's slash reduces Living Shadow's cooldown by 2 seconds.Enemies hit by a Shadow's slash are slowed by 20/25/30/35/40% for 1.5 seconds. Enemies hit by multiple slashes take no additional damage but are slowed by 30/37.5/45/52.5/60% instead.
+
R
− Zed leaves a shadow behind and dashes to target Champion, marking them for death. After 3 seconds, the mark will trigger, dealing a percentage of the damage Zed has dealt while the mark was active. If the Champion dies under Death Mark, Zed can gain a portion of their attack damage.
+
− Zed becomes untargetable and dashes to an enemy champion, marking them. After 3 seconds, the mark triggers, dealing physical damage equal to 1 AD + 25/40/55% of all damage dealt to the target by Zed while the mark was active.Reaper of Shadows: Zed reaps the shadow of the strongest foe slain under Death Mark, gaining {{ f2 }} AD attack damage. ({{ e0 }} + 5/10/15% of the victim's attack damage.)
+
Zed