0.151.2 → 10.19.1
| armor | 12 | → | 21.544 | Toughness |
| attack damage | 51 | → | 54.208 | Damage |
| attack_range | 575 | → | 550 | Damage |
| attack speed | 0.595 | → | 0.656 | Damage |
| health | 390 | → | 536 | Toughness |
| health/lvl | 80 | → | 92 | Toughness |
| hp regen | 5.25 | → | 6.5 | Toughness |
| magic resist/lvl | 0 | → | 0.5 | Toughness |
| mana | 250 | → | 480 | Tempo |
| mana/lvl | 50 | → | 23.5 | Tempo |
| mp regen | 6.75 | → | 8 | Tempo |
| mp regen/lvl | 0.6 | → | 0.8 | Tempo |
| move speed | 305 | → | 325 | Mobility |
Passive
− Every 12 seconds, Ziggs' next basic attack deals bonus magic damage. This cooldown is reduced whenever Ziggs uses an ability.
+ Periodically, Ziggs' next basic attack deals bonus magic damage. This cooldown is reduced whenever Ziggs uses an ability.
Q
W
− Ziggs flings an explosive charge that detonates after 4 seconds, or when this ability is activated again. The explosion deals magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage.
+ Ziggs flings an explosive charge that detonates after 4 seconds, or when this ability is activated again. The explosion deals magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage. Ziggs can use the Satchel to hexplode vulnerable enemy turrets.
− Ziggs flings an explosive charge that detonates after 4 seconds, or when this ability is activated again. The explosion deals 70/105/140/175/210 (+0.35 AP) magic damage to enemies, knocking them away.Ziggs is also knocked away, but takes no damage.
+ Ziggs flings an explosive charge that detonates after 4 seconds, or when this ability is activated again. The explosion deals 70/105/140/175/210 hexplode structurally unsound towers below {{ f1*100 }}% of their Health.
E
− Ziggs scatters proximity mines that detonate on enemy contact, dealing magic damage and slowing.
+ Ziggs scatters proximity mines that detonate on enemy contact, dealing magic damage and slowing. Successive mine detonations on the same target deal reduced damage.
− Ziggs scatters proximity mines that detonate on enemy contact, dealing 40/65/90/115/140 (+0.30 AP) magic damage. Enemies hit are slowed by 20/25/30/35/40% for 1.5 seconds.Enemies triggering a mine take 40% damage from additional mines. Mines disarm automatically after 10 seconds.
+ Ziggs scatters proximity mines that detonate on enemy contact, dealing 40/75/110/145/180 (+0.30 AP) magic damage. Enemies hit are slowed by 30/35/40/45/50% for 1.5 seconds.Enemies triggering a mine take 40% damage from additional mines. Mines disarm automatically after 10 seconds.
R
− Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance, Enemies in the primary blast zone take more damage than those further away.
+ Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance. Enemies in the primary blast zone take more damage than those farther away.
− Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance. Enemies in the primary blast zone take 250/375/500 (+0.90 AP) magic damage. Enemies further away take 80% damage.
+ Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance. Enemies in the primary blast zone take 300/450/600 (+1.10 AP) magic damage. Enemies farther away take 200/300/400 (+0.73 AP) magic damage.
Ziggs