6.8.1 → 6.9.1
Q
W
− Ziggs flings an explosive charge that detonates after 4 seconds, or when this ability is activated again. The explosion deals magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage.
+ Ziggs flings an explosive charge that detonates after 4 seconds, or when this ability is activated again. The explosion deals magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage. Ziggs can use the Satchel to hexplode vulnerable enemy turrets.
− Ziggs flings an explosive charge that detonates after 4 seconds, or when this ability is activated again. The explosion deals 70/105/140/175/210 (+0.35 AP) magic damage to enemies, knocking them away.Ziggs is also knocked away, but takes no damage.
+ Ziggs flings an explosive charge that detonates after 4 seconds, or when this ability is activated again. The explosion deals 70/105/140/175/210 (+0.35 AP) magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage.hexplode structurally unsound towers below 25/27.500000000000004/30/32.5/35% of their Health.
E
− Ziggs scatters proximity mines that detonate on enemy contact, dealing 40/65/90/115/140 (+0.30 AP) magic damage. Enemies hit are slowed by 20/25/30/35/40% for 1.5 seconds.Enemies triggering a mine take 40% damage from additional mines. Mines disarm automatically after 10 seconds.
+ Ziggs scatters proximity mines that detonate on enemy contact, dealing 40/65/90/115/140 (+0.30 AP) magic damage. Enemies hit are slowed by 20/25/30/35/40% for 1.5 seconds.Enemies triggering a mine take 40% damage from additional mines. Mines disarm automatically after 10 seconds.
R
− Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance. Enemies in the primary blast zone take 300/450/600 (+1.10 AP) magic damage. Enemies farther away take two-thirds damage. Minions take double damage.
+ Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance. Enemies in the primary blast zone take 300/450/600 (+1.10 AP) magic damage. Enemies farther away take two-thirds damage.
Ziggs