Zilean

since 0.151.2 41 changes 2 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

70.0%85.0%100.0%S0S4S5S6S7S8S9S10S11S12S13S14S15S1614.17.1now
table view
patchsimilarityshared dims
16.9.1 (now)100.0%38
14.17.198.2%38
15.1.198.2%38
13.22.196.0%38
14.1.196.0%38
14.11.196.0%38
12.21.195.9%38
13.10.195.9%38
13.11.195.9%38
12.10.195.9%38
12.13.195.9%38
11.1.194.6%34
10.23.194.5%34
9.7.193.0%32
9.24.193.0%32
9.24.293.0%32
10.15.193.0%32
11.8.192.9%38
9.4.192.5%30
8.23.191.5%34
7.22.190.8%34
7.23.190.8%34
7.9.190.0%34
7.14.190.0%34
5.22.288.9%34
6.4.188.9%34
6.10.188.9%34
7.1.188.9%34
8.9.188.7%34
5.6.188.2%34
5.11.188.2%34
5.13.188.2%34
5.21.188.2%34
5.4.188.1%34
5.5.188.1%34
8.3.188.0%34
8.1.188.0%34
4.20.180.7%31
4.5.477.4%31
4.19.277.4%31
0.151.276.9%31
0.152.5576.9%31

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+15.1%-4.6%S0S4S5S6S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
0.152.550.0%0.0%45
4.5.4+0.8%+0.8%46
4.19.20.0%+0.8%46
4.20.1+2.6%+3.4%45
5.4.1-0.5%+2.9%35
5.5.10.0%+2.9%38
5.6.1+0.9%+3.8%34
5.11.10.0%+3.8%34
5.13.10.0%+3.8%34
5.21.10.0%+3.8%34
5.22.2+0.9%+4.6%34
6.4.10.0%+4.6%34
6.10.10.0%+4.6%34
7.1.10.0%+4.6%34
7.9.1+2.9%+7.6%34
7.14.10.0%+7.6%34
7.22.1+0.8%+8.4%34
7.23.10.0%+8.4%34
8.1.1-2.9%+5.4%34
8.3.1+0.0%+5.5%34
8.9.1-0.1%+5.3%34
8.23.1+2.9%+8.3%34
9.4.10.0%+8.3%30
9.7.10.0%+8.3%30
9.24.10.0%+8.3%30
9.24.20.0%+8.3%30
10.15.10.0%+8.3%30
10.23.1+1.5%+9.8%26
11.1.1+0.0%+9.8%28
11.8.10.0%+9.8%28
12.10.1+3.5%+13.3%32
12.13.10.0%+13.3%32
12.21.1+0.0%+13.3%32
13.10.10.0%+13.3%32
13.11.10.0%+13.3%32
13.22.1+0.2%+13.5%32
14.1.10.0%+13.5%32
14.11.10.0%+13.5%32
14.17.1-2.6%+10.9%32
15.1.10.0%+10.9%32
16.9.1-2.1%+8.8%32

0.151.2 vs 16.9.1 — by dimension

Damage98%Toughness66%Mobility55%Utility68%Tempo85%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage97.7%5
Toughness66.0%8
Mobility55.1%2
Utility67.8%2
Tempo85.4%8

76.9% overall · 31 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

0.151.2 16.9.1

armor6.7524Toughness
armor/lvl3.85Toughness
attack damage48.652Damage
attack_range600550Damage
attack speed0.6250.658Damage
health380574Toughness
health/lvl7196Toughness
hp regen4.65.5Toughness
magic resist/lvl01.3Toughness
mana260452Tempo
mana/lvl6050Tempo
mp regen6.9511.35Tempo
mp regen/lvl0.650.8Tempo
move speed310335Mobility

Passive

description

− Increases experience gain of all allied champions by 8%.

+ Zilean stores time as Experience and can grant it to his allies. When he has enough Experience to finish an ally's level up, he can right-click them to impart it. Zilean receives as much Experience as he gives.

name Heightened Learning Time In A Bottle

Q

cooldown 10 10/9.5/9/8.5/8 Tempo
cost 70/85/100/115/130 60/65/70/75/80 Tempo
description

− Places a bomb on any unit, allied or enemy, which detonates after 4 seconds, dealing area of effect damage.

+ Tosses a bomb to target area that sticks to units that come near it (prioritizes Champions). It detonates after 3 seconds, dealing area of effect damage. If a Time Bomb is detonated early by another Time Bomb, it also stuns enemies.

range 700 900
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
control.stun_duration - 1/1.1/1.2/1.30/1.40 Control
damage.ap_ratio 0.90 - Damage
damage.base 90/145/200/260/320 - Damage
damage.total - 30/75/115/165/230 (+0.900 AP) Damage
misc.duration 4 3
tooltip

− Zilean places a time-delayed bomb on a target. After 4 seconds this bomb will detonate, dealing 90/145/200/260/320 (+0.90 AP) magic damage to all surrounding enemies.

+ Zilean tosses a time-delayed bomb that sticks to the first unit which comes within a small area around it. After 3 seconds it detonates, dealing 30/75/115/165/230 (+0.900 AP) magic damage.Placing a second bomb on a unit that already has one detonates the first bomb immediately and Stuns enemies in the blast for 1/1.1/1.2/1.30/1.40 seconds.{{ spellmodifierdescriptionappend }}

W

cooldown 18/15/12/9/6 14/12/10/8/6 Tempo
cost 50 35 Tempo
description

− Zilean can prepare himself for future confrontations, reducing the cooldowns of all of his other abilities.

+ Zilean can prepare himself for future confrontations, reducing the cooldowns of his other basic abilities.

range 600
tooltip

− Reduces all of Zilean's other spell cooldowns by 10 seconds.

+ Zilean turns time, reducing his other basic Ability Cooldowns by 10 seconds.{{ spellmodifierdescriptionappend }}

E

cooldown 20 15 Tempo
cost 80 50 Tempo
description

− Zilean bends time around any unit, decreasing an enemy's Movement Speed or increasing an ally's Movement Speed for a short time.

+ Zilean bends time around any unit, decreasing an enemy's Move Speed or increasing an ally's Move Speed for a short time.

range 700 550
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
misc.duration 2.5/3.25/4/4.75/5.5 2.5
mobility.move_speed_percent 55 25/40/55/70/85 Mobility
tooltip

− Zilean increases an allied champion's Movement Speed, or slows an enemy champion, by 55% for 2.5/3.25/4/4.75/5.5 seconds.

+ Zilean Slows an enemy champion by 25/40/55/70/85% or grants an allied champion 25/40/55/70/85% Move Speed for 2.5 seconds.{{ spellmodifierdescriptionappend }}

R

cooldown 180 120/90/60 Tempo
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
misc.duration 7 5
utility.heal 600/850/1100 350/600/850 (+2 AP) Utility
utility.heal_ap_ratio 2 - Utility
utility.stasis_duration - 3 Utility
tooltip

− Zilean marks himself or an allied champion with a protective time rune for 7 seconds. If the target would take lethal damage, they are instead transported back in time, regaining 600/850/1100 (+2 AP) Health.

+ Zilean grants a protective time rune to an allied champion for 5 seconds. If the target would die, the rune rewinds their timeline, putting them into Stasis for 3 seconds, then reviving them and restoring 350/600/850 (+2 AP) Health.{{ spellmodifierdescriptionappend }}