10.16.1 → 10.18.1
Q
− Fire a missile that deals increasing damage the further it travels -- {{ f1 }} per level (+0.60 AP) to {{ f2 }} per level (+1.50 AP) magic damage. Enemies near the first target hit take 80% damage.Recast to redirect the missile to a new position near Zoe.Paddle Star! deals damage based on a combination of Paddle Star's rank and Zoe's level.
+ Zoe fires a star that deals increasing damage the further it travels to the first enemy hit -- between {{ totaldamagetooltip }} to {{ maxdamagetooltip }} magic damage. Enemies surrounding the target take 80% damage.Zoe can Recast this ability to redirect the missile to a new position near Zoe.
W
− Enemy Summoner Spell and Active Item casts drop spell shards lasting 40 seconds. Some minions also drop a spell shard when Zoe kills them.Active: Collecting a spell shard grants one cast of that spell. ____________________________________________ Passive: When Zoe casts a Summoner Spell or Spell Thief, she gains 30/40/50/60/70% movement speed for {{ e0 }} seconds and tosses up to 3 missiles at her attack target, dealing 75/105/135/165/195 (+0.40 AP) magic damage total. Each missile can apply More Sparkles!Movement speed bonus and missile damage improve with spell rank.
+ Passive: Enemies drop spell shards when casting a Summoner Spell or using an Active Item. Specific minions also drop a spell shard when Zoe kills them. Zoe can pick up this shard to cast that ability once.Passive: When Zoe casts this ability or a Summoner Spell, she gains 30/40/50/60/70% Move Speed for {{ e0 }} seconds and tosses 3 missiles at the target she Attacked most recently. These missiles deal {{ missiledamagetooltip }} magic damage each.Active: Cast the ability from a spell shard Zoe has picked up.
E
− Dropkick a bubble that deals 60/100/140/180/220 (+0.40 AP) magic damage, lingering as a trap if it hits nothing. The bubble's range is extended when flying over a wall.After a delay, the victim falls asleep for 2 seconds. Attacks and spell hits break sleep but deal double damage, up to 60/100/140/180/220 (+0.40 AP) bonus true damage.
+ Zoe dropkicks a bubble that deals {{ totaldamagetooltip }} magic damage, lingering as a trap if it hits nothing. The bubble's range is extended when flying over terrain.After a delay, the victim falls Asleep for 2 seconds. Attacks and ability hits wake them up but deal double damage, up to {{ breakdamagetooltip }} true damage.
R
− Blink to a nearby position for 1 second. Then blink back.Zoe may cast and attack, but not move, during this time. She can also see over walls.
+ Zoe teleports to a nearby position for 1 second. Afterwards, she teleports back. Zoe can use abilities and Attack, but not move during this time.
Zoe