9.22.1 → 9.23.1
Q
− Fire a missile that deals increasing damage the further it travels -- {{ f1 }} (+0.60 AP) to {{ f2 }} (+1.50 AP) magic damage. Enemies near the first target hit take 80% damage.Recast to redirect the missile to a new position near Zoe.Paddle Star! deals damage based on a combination of Paddle Star's rank and Zoe's level.
+ Fire a missile that deals increasing damage the further it travels -- {{ f1 }} per level (+0.60 AP) to {{ f2 }} per level (+1.50 AP) magic damage. Enemies near the first target hit take 80% damage.Recast to redirect the missile to a new position near Zoe.Paddle Star! deals damage based on a combination of Paddle Star's rank and Zoe's level.
W
− Enemy Summoner Spell and Active Item casts drop spell shards lasting 40 seconds. Some minions also drop a spell shard when Zoe kills them.Active: Collecting a spell shard grants one cast of that spell.Passive: When Zoe casts a Summoner Spell or Spell Thief, she gains 30/40/50/60/70% movement speed for {{ e0 }} seconds and tosses up to 3 missiles at her attack target, dealing 75/105/135/165/195 (+0.40 AP) magic damage total. Each missile can apply More Sparkles!Movement speed bonus and missile damage improve with spell rank.
+ Enemy Summoner Spell and Active Item casts drop spell shards lasting 40 seconds. Some minions also drop a spell shard when Zoe kills them.Active: Collecting a spell shard grants one cast of that spell. ____________________________________________ Passive: When Zoe casts a Summoner Spell or Spell Thief, she gains 30/40/50/60/70% movement speed for {{ e0 }} seconds and tosses up to 3 missiles at her attack target, dealing 75/105/135/165/195 (+0.40 AP) magic damage total. Each missile can apply More Sparkles!Movement speed bonus and missile damage improve with spell rank.
E
− Dropkick a bubble that deals 60/100/140/180/220 (+0.40 AP) magic damage, lingering as a trap if it hits nothing. The bubble's range is extended when flying over a wall.(+0.40 AP) bonus true damage.
+ Dropkick a bubble that deals 60/100/140/180/220 (+0.40 AP) magic damage, lingering as a trap if it hits nothing. The bubble's range is extended when flying over a wall.After a delay, the victim falls asleep for 2 seconds. Attacks and spell hits break sleep but deal double damage, up to 60/100/140/180/220 (+0.40 AP) bonus true damage.
Zoe