Emberknife 1035

since 10.23.1 8 changes

Snapshot

350g (350g base, 140g sell)

Sear: Damaging Monsters burns them for (60 + 30% Ability Power + 5% bonus Attack Damage + 2% bonus Health) magic damage over 5 seconds.

Challenging Path: Smiting 5 times consumes this item upgrade your Smite to Challenging Smite and increases its damage to monsters. Challenging Smite marks champions for 4 seconds. During this time, you deal 48 - 125 (based on level) bonus true damage to them over 2.5 seconds on hit and take 10% reduced damage from them.

Huntsman: Killing Large Monsters grants bonus experience.

Recoup: Regen up to 8 - 18 (based on level) mana per second when in the Jungle or River.

Consuming this item grants all item effects permanently and increases Smite damage to monsters. If you have gained more gold from minions than jungle monsters, gold and experience from minions is heavily reduced. Healing is not reduced on AoE attacks. If two levels behind the average champion level of the game, monster kills grant bonus experience.

Only attacks and abilities apply Challenging Smite's burn

LifeStealSpellVampJungle

Changed in

Click any two patches to compare; the current range is shaded.

Diff

12.14.1 12.15.1

Emberknife 1035
description (changed) (changed)
Sear (modified)

− Damaging Monsters burns them for (60 + 30% Ability Power + 5% bonus Attack Damage + 2% bonus Health) magic damage over 5 seconds.

+ Damaging Monsters burns them over time.

Challenging Path (modified)

− Smiting 5 times consumes this item upgrade your Smite to Challenging Smite and increases its damage to monsters. Challenging Smite marks champions for 4 seconds. During this time, you deal 48 - 125 (based on level) bonus true damage to them over 2.5 seconds on hit and take 10% reduced damage from them.

+ Smiting 5 times consumes this item upgrade your Smite to Challenging Smite and increases its damage to monsters. Challenging Smite marks champions. During this time, you deal bonus true damage to them on hit and take reduced damage from them.

Recoup (modified)

− Regen up to 8 - 18 (based on level) mana per second when in the Jungle or River.

+ Regen mana when in the Jungle or River.

13.24.1 14.1.1

Emberknife 1035
description (changed) (changed)

14.18.1 14.19.1

Emberknife 1035
description (changed) (changed)
7% (added)

+ Omnivamp against jungle monsters

Sear (modified)

− Damaging Monsters burns them over time.

+ Damaging jungle monsters burns them for magic damage over 5 seconds.

Recoup (modified)

− Regen mana when in the Jungle or River.

+ Regen up to Mana (based on missing mana) per second when in the jungle or river.

Huntsman (modified)

− Killing Large Monsters grants bonus experience.

+ Killing large jungle monsters grants bonus experience.

Challenging Path (modified)

− Smiting 5 times consumes this item upgrade your Smite to Challenging Smite and increases its damage to monsters. Challenging Smite marks champions. During this time, you deal bonus true damage to them on hit and take reduced damage from them.

+ Smiting 5 times consumes this item and upgrades your Smite to Challenging Smite, increasing its damage to monsters to 900 and damage to minions to 500 +10% target max Health. Challenging Smite marks champions for 4 seconds. Damaging a marked champion deals an additional true damage to them over 2.5 seconds. You take 10% reduced damage from marked champions.