Endure:Restores Health after taking damage from a champion, large jungle monster, or epic jungle monster. Restoration increases when you are low Health.
Endure:66% effective when owned by Ranged champions or when taking damage from area of effect or periodic damage sources.
Endure 66% effective when owned by Ranged champions or when taking damage from area of effect or periodic damage sources.
Click any two patches to compare; the current range is shaded.
Diff
13.24.1 → 14.1.1
Doran's Shield1054
description(changed)→(changed)
Focus (removed)
Endure (removed)
Recovery (removed)
Enduring Focus (added)
+ Attacks deal an additional 5 physical damage to minions.Regenerate 4 Health every 5 seconds. After taking damage from a champion, large or epic jungle monster, restores up to 45 Health over 8 seconds. Restoration increases when you are low Health.
14.1.1 → 14.2.1
Doran's Shield1054
description(changed)→(changed)
14.18.1 → 14.19.1
Doran's Shield1054
description(changed)→(changed)
Helping Hand (added)
+ Attacks deal 5 bonus physical damage to minions.
Enduring Focus (modified)
− Attacks deal an additional 5 physical damage to minions.Regenerate 4 Health every 5 seconds. After taking damage from a champion, large or epic jungle monster, restores up to 45 Health over 8 seconds. Restoration increases when you are low Health.
+ Restore 4 Health every 5 seconds. After taking damage from a champion, restore Health over 8 seconds.