16.3.1 → 16.4.1
− When a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 6 seconds.
+ When a champion that you damaged within 3 seconds dies, gain 150 additional attack range for 10 seconds.
Hexoptics C44 222523since 16.1.1 3 changes
2500g (2500g base, 1750g sell)
Magnification: Deal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 700 range).
Arcane Aim: When a champion that you damaged within 3 seconds dies, gain 150 additional attack range for 10 seconds.
DamageCriticalStrike
Click any two patches to compare; the current range is shaded.
− When a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 6 seconds.
+ When a champion that you damaged within 3 seconds dies, gain 150 additional attack range for 10 seconds.
− Deal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 700 range).
+ Deal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range).
− When a champion that you damaged within 3 seconds dies, gain 150 additional attack range for 10 seconds.
+ When a champion that you damaged within 3 seconds dies, gain 150 additional attack range for 15 seconds.