Imperial Mandate 224005

since 13.14.1 9 changes

Snapshot

3000g (3000g base, 2100g sell)

  • 80 Ability Power

Coordinated Fire: Abilities that Slow or Immobilize a champion deal bonus magic damage and marks them. Ally champion damage detonates the mark, dealing additional magic damage and granting you both Move Speed.

SpellDamageManaRegenCooldownReductionNonbootsMovement

Changed in

Click any two patches to compare; the current range is shaded.

Diff

15.4.1 15.5.1

Imperial Mandate 224005
description (changed) (changed)
Ability Power 65 60
Coordinated Fire (modified)

− (0s) per targetSlowing or Immobilizing an enemy champion marks them for 5 seconds. Ally champion damage detonates the mark, dealing magic damage equal to 10% of current health and granting you both 0% Move Speed for 0.01 seconds.

+ (0s) per targetSlowing or Immobilizing an enemy champion marks them for 5 seconds. Ally champion damage detonates the mark, dealing magic damage equal to 10% of current health.

15.17.1 15.18.1

Imperial Mandate 224005
description (changed) (changed)
Coordinated Fire (modified)

− (0s) per targetSlowing or Immobilizing an enemy champion marks them for 5 seconds. Ally champion damage detonates the mark, dealing magic damage equal to 10% of current health.

+ (0s) per targetSlowing or Immobilizing an enemy champion marks them for 5 seconds. Ally champion damage detonates the mark, dealing magic damage equal to 20% of current health.

16.11.1 16.12.1

Imperial Mandate 224005
description (changed) (changed)
Coordinated Fire (removed)
Control (added)

+ Gain 15 Ability Haste for your abilities with Immobilizing effects.

Command (added)

+ On Immobilizing an enemy champion, mark them as 6% Vulnerable for 4 seconds.