Imperial Mandate 224005

since 13.14.1 9 changes

Snapshot

3000g (3000g base, 2100g sell)

  • 80 Ability Power

Coordinated Fire: Abilities that Slow or Immobilize a champion deal bonus magic damage and marks them. Ally champion damage detonates the mark, dealing additional magic damage and granting you both Move Speed.

SpellDamageManaRegenCooldownReductionAbilityHaste

Changed in

Click any two patches to compare; the current range is shaded.

Diff

15.4.1 15.5.1

Imperial Mandate 224005
description (changed) (changed)
Ability Power 65 60
Coordinated Fire (modified)

− (0s) per targetSlowing or Immobilizing an enemy champion marks them for 5 seconds. Ally champion damage detonates the mark, dealing magic damage equal to 10% of current health and granting you both 0% Move Speed for 0.01 seconds.

+ (0s) per targetSlowing or Immobilizing an enemy champion marks them for 5 seconds. Ally champion damage detonates the mark, dealing magic damage equal to 10% of current health.

15.17.1 15.18.1

Imperial Mandate 224005
description (changed) (changed)
Coordinated Fire (modified)

− (0s) per targetSlowing or Immobilizing an enemy champion marks them for 5 seconds. Ally champion damage detonates the mark, dealing magic damage equal to 10% of current health.

+ (0s) per targetSlowing or Immobilizing an enemy champion marks them for 5 seconds. Ally champion damage detonates the mark, dealing magic damage equal to 20% of current health.

16.11.1 16.12.1

Imperial Mandate 224005
description (changed) (changed)
Coordinated Fire (removed)
Control (added)

+ Gain 15 Ability Haste for your abilities with Immobilizing effects.

Command (added)

+ On Immobilizing an enemy champion, mark them as 6% Vulnerable for 4 seconds.