Force of Nature 224401

since 13.14.1 7 changes

Snapshot

2500g (2500g base, 1250g sell)

  • 400 Health
  • 50 Magic Resist
  • 0.04 Movement Speed %

Absorb: Taking magic damage from enemy Champions grants a stack of Steadfast (max 10) for 7 seconds. Enemy Immobilizing effects grant an additional 2 stacks.

Dissipate: While at 10 stacks of Steadfast, gain 50 Magic Resist and 14% increased Move Speed.

One spell can add a new stack of Steadfast every 1 second.

HealthSpellBlockNonbootsMovement

Changed in

Click any two patches to compare; the current range is shaded.

Diff

14.21.1 14.22.1

Force of Nature 224401
description (changed) (changed)
Magic Resist 50 55
Absorb (modified)

− Taking magic damage from enemy Champions grants a stack of Steadfast (max 10) for 7 seconds. Enemy Immobilizing effects grant an additional 2 stacks.

+ Taking magic damage from enemy Champions grants a stack of Steadfast (max 8) for 7 seconds. Enemy Immobilizing effects grant an additional 2 stacks.

Dissipate (modified)

− While at 10 stacks of Steadfast, gain 50 Magic Resist and 14% increased Move Speed.

+ While at 8 stacks of Steadfast, gain 70 Magic Resist and 6% increased Move Speed.

15.4.1 15.5.1

Force of Nature 224401
description (changed) (changed)
Magic Resist 55 50
Absorb (modified)

− Taking magic damage from enemy Champions grants a stack of Steadfast (max 8) for 7 seconds. Enemy Immobilizing effects grant an additional 2 stacks.

+ Taking magic damage from enemy Champions grants a stack of Steadfast (max 10) for 7 seconds. Enemy Immobilizing effects grant an additional 2 stacks.

Dissipate (modified)

− While at 8 stacks of Steadfast, gain 70 Magic Resist and 6% increased Move Speed.

+ While at 10 stacks of Steadfast, gain 50 Magic Resist and 14% increased Move Speed.

16.8.1 16.9.1

Force of Nature 224401
description (changed) (changed)