Adaptive Helm 228004
since 13.23.1 2 changes
Snapshot
6000g (6000g base, 4200g sell)
- 800 Health
- 50 Armor
- 100 Magic Resist
- 0.05 Movement Speed %
Voidborn Resilience: For each second in champion combat gain a stack granting 2 Armor and Magic Resist, up to 8 stacks max. At max stacks become empowered, instantly draining enemies around you for 0 magic damage (healing you for the same amount), and increasing your bonus resists by 20% until end of combat. The drain repeats every 4s as long as you stay in combat.
Absorb: Taking magic damage from enemy Champions grants a stack of Steadfast (max 8) for 7 seconds. Enemy Immobilizing effects grant an additional 2 stacks.
Dissipate: While at 8 stacks of Steadfast, gain 50 Magic Resist and 14% increased Move Speed.
One spell can add a new stack of Steadfast every 1 second.
HealthSpellBlockArmorMagicResist
Changed in
Click any two patches to compare; the current range is shaded.
Diff
14.8.1 → 14.9.1
− For each second in champion combat gain a stack granting 2 Armor and Magic Resist, up to 8 stacks max. At max stacks become empowered, instantly draining enemies around you for 0 magic damage (healing you for the same amount), and increasing your bonus resists by 20% until end of combat. The drain repeats every 4s as long as you stay in combat.
+ For each second in champion combat gain a stack granting 2 Armor and Magic Resist, up to 8 stacks max. At max stacks become empowered, instantly draining enemies around you for magic damage (healing you for the same amount), and increasing your bonus resists by 20% until end of combat. The drain repeats every 4s as long as you stay in combat.