Imperial Mandate 4005

since 10.23.1 16 changes

Snapshot

2250g (500g base, 1575g sell)

  • 60 Ability Power

Coordinated Fire: (0s) per targetSlowing or Immobilizing an enemy champion marks them for 5 seconds. Ally champion damage detonates the mark, dealing magic damage equal to 10% of current health.

Builds from: Fiendish Codex Bandleglass Mirror

SpellDamageManaRegenCooldownReductionAbilityHaste

Changed in

Click any two patches to compare; the current range is shaded.

Diff

14.18.1 14.19.1

Imperial Mandate 4005
description (changed) (changed)
gold (total) 2300 2250
gold (base) 400 500
Coordinated Fire (modified)

− Slowing or Immobilizing an enemy champion marks them and causes Ally champion to deal bonus damage to them and grant you both Move Speed.

+ (0s) per targetSlowing or Immobilizing an enemy champion marks them for 5 seconds. Ally champion damage detonates the mark, dealing magic damage equal to 10% of current health.

16.10.1 16.11.1

Imperial Mandate 4005
description (changed) (changed)
gold (total) 2250 2400
gold (base) 500 650
Ability Power 60 65
builds_from 3108, 4642 1026, 4642
Coordinated Fire (removed)
Command (added)

+ On Immobilizing an enemy champion, mark them as 6% Vulnerable for 4 seconds.

Control (added)

+ Gain 15 Ability Haste for your abilities with Immobilizing effects.

16.12.1 16.13.1

Imperial Mandate 4005
description (changed) (changed)
gold (base) 650 700
Ability Power 65 60
builds_from 1026, 4642 1052, 4642, 1052
Command (modified)

− On Immobilizing an enemy champion, mark them as 6% Vulnerable for 4 seconds.

+ On Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.

Control (modified)

− Gain 15 Ability Haste for your abilities with Immobilizing effects.

+ Gain 20 Ability Haste for your abilities with Immobilizing effects.