Reverberation 447114

since 14.15.1 3 changes

Snapshot

1000g (1000g base, 400g sell)

  • 35 Armor
  • 35 Magic Resist
  • 0.4 Attack Speed %

Reverberate: At combat start gain 50 max Health per 10% bonus Attack Speed.

Resonate: Attacks deal magic damage On-Hit.

Rumble: Immobilizing or Grounding an enemy champion grants 25 stacks for 10 seconds. While at 100 stacks, Immobilizing an enemy champion applies On-Hit effects 3 times.

HealthArmorAttackSpeedOnHitMagicResist

Changed in

Click any two patches to compare; the current range is shaded.

Diff

14.15.1 14.16.1

Reverberation 447114
description (changed) (changed)
Resonate (modified)

− Basic attacks deal 0 magic damage On-Hit to your target.When struck by an attack or ability, gain 5 stacks of Reverberation (3s Cooldown per ability), for 6 seconds. Immobilizing an enemy champion applies On-Hit effects 3 times and grants 25 Reverberation stacks.

+ Attacks deal magic damage On-Hit.

Rumble (modified)

− (0s)While at 100 Reverberation, unleash a wave every around you Pulling enemies towards you.

+ Immobilizing an enemy champion grants 25 stacks for 8 seconds. While at 100 stacks, Pull nearby enemies every 8 seconds, and Immobilizing an enemy champion applies On-Hit effects 3 times.

Reverberate (modified)

− Gain 40 Bonus Health per 10% bonus Attack Speed.

+ At combat start gain 40 max Health per 10% bonus Attack Speed.

15.4.1 15.5.1

Reverberation 447114
description (changed) (changed)
Reverberate (modified)

− At combat start gain 40 max Health per 10% bonus Attack Speed.

+ At combat start gain 50 max Health per 10% bonus Attack Speed.

Rumble (modified)

− Immobilizing an enemy champion grants 25 stacks for 8 seconds. While at 100 stacks, Pull nearby enemies every 8 seconds, and Immobilizing an enemy champion applies On-Hit effects 3 times.

+ Immobilizing or Grounding an enemy champion grants 25 stacks for 10 seconds. While at 100 stacks, Immobilizing an enemy champion applies On-Hit effects 3 times.

16.8.1 16.9.1

Reverberation 447114
description (changed) (changed)
gold (total) 1000 2750
gold (base) 1000 2750
Rumble (modified)

− Immobilizing or Grounding an enemy champion grants 25 stacks for 10 seconds. While at 100 stacks, Immobilizing an enemy champion applies On-Hit effects 3 times.

+ Immobilizing or Grounding an enemy champion applies On-Hit effects 3 times.