Hollow Radiance 6664

since 10.23.1 20 changes

Snapshot

2800g (950g base, 1960g sell)

  • 350 Health
  • 25 Armor
  • 25 Magic Resist

Immolate: Taking or dealing damage causes you to begin dealing (12 - 30 (based on level) + 1% bonus Health) magic damage per second to nearby enemies (increased by 25% against minions and 150% against monsters) for 3 seconds.Mythic Passive: Grants all other Legendary items 5 Ability Haste

Active — Active -:

Active — Supercharged: Grants 40% Move Speed towards enemies or enemy turrets for 4 seconds. Once near an enemy (or after 4 seconds) a shockwave is emitted that Slows nearby champions by 50% for 1.5 seconds (90s cooldown).

Builds from: Bami's Cinder Null-Magic Mantle Cloth Armor

HealthSpellBlockArmorAuraActiveCooldownReductionSlowNonbootsMovementTenacityAbilityHaste

Changed in

Click any two patches to compare; the current range is shaded.

Diff

14.3.1 14.4.1

Hollow Radiance 6664
description (changed) (changed)
Immolate (modified)

− Taking or dealing damage causes you to begin dealing 0 magic damage per second to nearby enemies (increased by 25% against minions) for 3 seconds.

+ Taking or dealing damage causes you to begin dealing magic damage to nearby enemies.

Desolate (modified)

− Killing an enemy deals 0 magic damage in an area around them.

+ Killing an enemy deals magic damage in an area around them.

14.9.1 14.10.1

Hollow Radiance 6664
description (changed) (changed)
gold (base) 550 650
Health 600 450
tags Health, SpellBlock, HealthRegen, Aura, MagicResist Health, SpellBlock, HealthRegen, Aura, MagicResist, AbilityHaste

14.18.1 14.19.1

Hollow Radiance 6664
description (changed) (changed)
Health 450 400
Desolate (modified)

− Killing an enemy deals magic damage in an area around them.

+ Killing an enemy deals magic damage around them.

Immolate (modified)

− Taking or dealing damage causes you to begin dealing magic damage to nearby enemies.

+ After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.