Hollow Radiance 6664

since 10.23.1 20 changes

Snapshot

2800g (950g base, 1960g sell)

  • 350 Health
  • 25 Armor
  • 25 Magic Resist

Refuel: Moving and taking damage from Champions and large monsters fills up the Chemtank. At 100 stacks, your next basic attack deals 40-120 (+1% max Health, + 3% Move Speed) magic damage to all nearby enemies (increased by 30% against minions and 200% against jungle monsters).Mythic Passive: Grants all other Legendary items 5 Ability Haste and 50 Health.

Active — Active -:

Active — Supercharged: Grants 40% Move Speed towards enemies or enemy turrets for 4 seconds. Once near an enemy (or after 4 seconds) a shockwave is emitted that Slows nearby champions by 50% for 1.5 seconds (90s cooldown).

Builds from: Bami's Cinder Null-Magic Mantle Cloth Armor

Builds into: Rabadon's Deathcrown

HealthSpellBlockArmorAuraActiveCooldownReductionSlowNonbootsMovementTenacityAbilityHaste

Changed in

Click any two patches to compare; the current range is shaded.

Diff

14.3.1 14.4.1

Hollow Radiance 6664
description (changed) (changed)
Immolate (modified)

− Taking or dealing damage causes you to begin dealing 0 magic damage per second to nearby enemies (increased by 25% against minions) for 3 seconds.

+ Taking or dealing damage causes you to begin dealing magic damage to nearby enemies.

Desolate (modified)

− Killing an enemy deals 0 magic damage in an area around them.

+ Killing an enemy deals magic damage in an area around them.

14.9.1 14.10.1

Hollow Radiance 6664
description (changed) (changed)
gold (base) 550 650
Health 600 450
tags Health, SpellBlock, HealthRegen, Aura, MagicResist Health, SpellBlock, HealthRegen, Aura, MagicResist, AbilityHaste

14.18.1 14.19.1

Hollow Radiance 6664
description (changed) (changed)
Health 450 400
Desolate (modified)

− Killing an enemy deals magic damage in an area around them.

+ Killing an enemy deals magic damage around them.

Immolate (modified)

− Taking or dealing damage causes you to begin dealing magic damage to nearby enemies.

+ After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.