Force of Arms 7013

since 11.9.1 10 changes removed in 14.13.1

Snapshot

3000g (0g base, 2100g sell)

  • 950 Mana
  • 115 Ability Power

Load: Gain a Shot Charge every few seconds.

Fire: Damaging Abilities consume all Shot Charges to deal an additional magic damage to the target and one additional nearby target per charge. If there are insufficient targets in range, for each remaining shot, repeat the damage on the primary target.

Builds from: Luden's Echo

SpellDamageManaCooldownReductionAbilityHaste

Changed in

Click any two patches to compare; the current range is shaded.

Diff

14.9.1 14.10.1

Force of Arms 7013
description (changed) (changed)
Load (removed)
Fire (modified)

− Damaging Abilities consume all Shot Charges to deal an additional magic damage to the target and one additional nearby target per charge. If there are insufficient targets in range, for each remaining shot, repeat the damage on the primary target.

+ Damaging Abilities consume all the charges to deal an additional magic damage to the target and one additional nearby target per charge. If there are insufficient targets in range, for each remaining shot, repeat the damage on the primary target.

14.10.1 14.11.1

Force of Arms 7013
description (changed) (changed)
Fire (modified)

− Damaging Abilities consume all the charges to deal an additional magic damage to the target and one additional nearby target per charge. If there are insufficient targets in range, for each remaining shot, repeat the damage on the primary target.

+ Damaging Abilities fire Shots that deal additional damage to the target and nearby enemies. Remaining Shots fire on the primary target, dealing reduced damage.

14.12.1 14.13.1

Force of Arms 7013 removed