Patch 10.5.1

20 champions changed 23 item changes vs 10.4.1

Champions

Items

10.4.1 10.5.1

Effect2Amount 0.08 0.12
description (changed) (changed)
Movement Speed 55 60
description (changed) (changed)
Effect7Amount - 2000
name Stopwatch Perfectly Timed Stopwatch
Tiamat 3077
description (changed) (changed)
UNIQUE Active - Crescent (modified)

− Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

+ Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (enemies closest to the center take the most damage) (10 second cooldown).

description (changed) (changed)
Effect5Amount 0.05 0.04
Effect4Amount 10 12
description (changed) (changed)
Effect7Amount - 2000
Frostfang 3851
description (changed) (changed)
Effect7Amount - 2000
description (changed) (changed)
Effect6Amount 0.02 0.01
Effect5Amount 10 12
description (changed) (changed)
description (changed) (changed)
Effect7Amount - 2000
description (changed) (changed)
description (changed) (changed)
description (changed) (changed)
description (changed) (changed)
description (changed) (changed)
description (changed) (changed)
description (changed) (changed)
gold (total) 900 1000
gold (base) 600 700
description (changed) (changed)
Life Steal % 0.12 0.18
Effect8Amount 400 450
Passive (modified)

− 50% of total Life Steal applies to damage dealt by this item.UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).

+ 50% of total Life Steal applies to damage dealt by this item.UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the center take the most damage).

UNIQUE Active - Crescent (modified)

− Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).

+ Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (enemies closest to the center take the most damage) (10 second cooldown).

description (changed) (changed)
Effect2Amount 0.08 0.12
description (changed) (changed)
Effect1Amount 0.025 0.03
Effect9Amount 0.01 0.015
description (changed) (changed)
Effect4Amount 10 12
Effect5Amount 0.05 0.04