10.25.1 → 11.1.1
− For 8 seconds after you Immobilize an enemy, your Accomplice's Attacks ( On-Hit) and Ability hits apply an additional (25 - 50 (based on level) + 1.5% Health + 7.5% Ability Power) magic damage to that enemy.
+ For 8 seconds after you Immobilize an enemy, your Accomplice's Attacks ( On-Hit) and Ability hits apply an additional (30 - 70 (based on level) + 1.5% Health + 7.5% Ability Power) magic damage to that enemy.
− Deal (75% Attack Damage) physical damage to nearby enemies. Minions and monsters below 40% Health take 200% damage (15s cooldown, affected by Ability Haste).
+ Deal (75% Attack Damage) physical damage to nearby enemies. Minions and monsters below 40% Health take 200% damage (15s cooldown, reduced by Ability Haste).
− Grants you and nearby allies 40% decaying Move Speed for 4 seconds. Champions gain an additional 35 - 55 (based on ally level) magic damage on the next 3 Attacks or Ability hits against champions (90s cooldown).Mythic Passive: Grants all other Legendary items 2.5% Move Speed.
+ Grants you and nearby allies 60% decaying Move Speed for 4 seconds. Champions gain an additional 35 - 55 (based on ally level) magic damage on the next 3 Attacks or Ability hits against champions (90s cooldown).Mythic Passive: Grants all other Legendary items 2.5% Move Speed.
− Dealing physical damage applies 40% Grievous Wounds to enemy champions for 2 seconds. If the target is below 50% Health, this effect is increased to 60% Grievous Wounds.
+ Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If the target is below 50% Health, this effect is increased to 60% Grievous Wounds.
− Dealing physical damage applies 40% Grievous Wounds to champions for 2 seconds.
+ Dealing physical damage applies 40% Grievous Wounds to champions for 3 seconds.
− Dealing physical damage applies 40% Grievous Wounds to enemy champions for 2 seconds. Dealing 3 consecutive Attacks to an enemy champion enhances this effect to 60% Grievous Wounds against them until the effect is allowed to elapse.
+ Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. Dealing 3 consecutive Attacks to an enemy champion enhances this effect to 60% Grievous Wounds against them until the effect is allowed to elapse.
− Dealing magic damage applies 40% Grievous Wounds to champions for 2 seconds. Immobilizing champions applies 60% Grievous Wounds instead.
+ Dealing magic damage applies 40% Grievous Wounds to champions for 3 seconds. Immobilizing champions applies 60% Grievous Wounds instead.
− Attacking a champion deals an additional (100 + 30% bonus Attack Damage) physical damage (15s cooldown). If dealt by a Melee champion, this Attack also Slows the target by 99% for 0.25 seconds. When a champion that you have damaged within the last 3 seconds dies, this cooldown is refreshed and you become Invisible for 1.5 seconds.Mythic Passive: Grants all other Legendary items 5 Ability Haste.
+ Attacking a champion deals an additional (65 + 25% bonus Attack Damage) physical damage (15s cooldown). If dealt by a Melee champion, this Attack also Slows the target by 99% for 0.25 seconds. When a champion that you have damaged within the last 3 seconds dies, this cooldown is refreshed and you become Invisible for 1.5 seconds.Mythic Passive: Grants all other Legendary items 5 Ability Haste.
− Gain bonus Attack Damage equal to 2% max Mana.
+ Gain bonus Attack Damage equal to 2.5% max Mana.
− Abilities that Slow or Immobilize a champion deal 90 - 150 (based on level) bonus magic damage and marks them for 4 seconds. Ally champion damage detonates the mark, dealing an additional 90 - 150 (based on ally level) magic damage and granting you both 20% Move Speed for 2 seconds. (6s cooldown per champion). Mythic Passive: Grants all other Legendary items 15 Ability Power.
+ Abilities that Slow or Immobilize a champion deal 36 - 60 (based on level) bonus magic damage and marks them for 4 seconds. Ally champion damage detonates the mark, dealing an additional 90 - 150 (based on ally level) magic damage and granting you both 20% Move Speed for 2 seconds. (6s cooldown per champion). Mythic Passive: Grants all other Legendary items 15 Ability Power.
− Dealing magic damage applies 40% Grievous Wounds to champions for 2 seconds.
+ Dealing magic damage applies 40% Grievous Wounds to champions for 3 seconds.
− Dealing magic damage applies 40% Grievous Wounds to enemy champions for 2 seconds. If the target is below 50% Health, this effect is increased to 60% Grievous Wounds.
+ Dealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If the target is below 50% Health, this effect is increased to 60% Grievous Wounds.
− Deal (110% Attack Damage) physical damage to nearby enemies. Restore (20% Attack Damage + 12% missing Health) for each champion hit (15s cooldown, reduced by Ability Haste).
+ Deal (100% Attack Damage) physical damage to nearby enemies. Restore (25% Attack Damage + 12% missing Health) for each champion hit (15s cooldown, reduced by Ability Haste).
− Gain bonus Attack Damage equal to 2% max Mana.
+ Gain bonus Attack Damage equal to 2.5% max Mana.
− When targetting champions, physical damage Ability strikes and Attacks ( On-Hit) apply an additional (4% max Mana) physical damage.
+ When targetting champions, Ability strikes and Attacks ( On-Hit) apply an additional (2.5% max Mana) physical damage.
− When struck by an Attack, deal (10 + 10% bonus Armor) magic damage to the attacker and apply 40% Grievous Wounds for 2 seconds if they are a champion. Immobilizing enemy champions also applies 60% Grievous Wounds for 2 seconds.
+ When struck by an Attack, deal (10 + 10% bonus Armor) magic damage to the attacker and apply 40% Grievous Wounds for 3 seconds if they are a champion. Immobilizing enemy champions also applies 60% Grievous Wounds for 3 seconds.
− When Attacking, bolts are fired at up to 2 enemies near the target, each dealing (40-70% () Attack Damage) physical damage. Bolts apply On-Hit effects and can Critically Strike.
+ When Attacking, bolts are fired at up to 2 enemies near the target, each dealing (40% () Attack Damage) physical damage. Bolts apply On-Hit effects and can Critically Strike.
− When affecting champions with Attacks or Abilities in combat, restore 60 - 90 (based on ally level) Health to the most wounded nearby ally (2s cooldown). Each second spent in combat with champions increases this healing effect by 12.5% (to a maximum of 50%).Mythic Passive: Grants all other Legendary items 5 Ability Haste.
+ When affecting champions with Attacks or Abilities in combat, restore 70 - 100 (based on ally level) Health to the most wounded nearby ally (2s cooldown). Each second spent in combat with champions increases this healing effect by 12.5% (to a maximum of 50%).Mythic Passive: Grants all other Legendary items 5 Ability Haste.
− Lunge a short distance and deal (110% Attack Damage) physical damage to nearby enemies, Slowing them by 60%, decaying over 2 seconds (20s cooldown, affected by Ability Haste).
+ Lunge a short distance and deal (100% Attack Damage) physical damage to nearby enemies, Slowing them by 60%, decaying over 2 seconds (20s cooldown, reduced by Ability Haste).
− Gain bonus Attack Damage equal to 2% max Mana.
+ Gain bonus Attack Damage equal to 2.5% max Mana.
− When targetting champions, physical damage Ability strikes and Attacks ( On-Hit) apply an additional (4% max Mana) physical damage.
+ When targetting champions, Ability strikes and Attacks ( On-Hit) apply an additional (2.5% max Mana) physical damage.
− When struck by an Attack, deal (3 + 10% bonus Armor) magic damage to the attacker and apply 40% Grievous Wounds for 2 seconds if they are a champion.
+ When struck by an Attack, deal (3 + 10% bonus Armor) magic damage to the attacker and apply 40% Grievous Wounds for 3 seconds if they are a champion.
− Damaging a champion deals an additional 125 - 200 (scaling with Level) (+15% AP) magic damage and grants you 25% Move Speed for 1.5 seconds (40s cooldown per champion).Mythic Passive: Grants all other Legendary items 5 Ability Haste.
+ Damaging a champion deals an additional (125 +15% Ability Power magic damage) and grants you 25% Move Speed for 1.5 seconds (40s cooldown per champion).Mythic Passive: Grants all other Legendary items 5 Ability Haste.
− Dash in target direction, unleashing an arc of magic missiles that deal (175 - 250 (based on level) +15% Ability Power) magic damage. Then, gain 50% Move Speed towards enemy champions for 2 seconds (40s cooldown).Mythic Passive: Grants all other Legendary items 5 Magic Penetration.
+ Dash in target direction, unleashing an arc of magic missiles that deal (125 +15% Ability Power) magic damage. Then, gain 50% Move Speed towards enemy champions for 2 seconds (40s cooldown).Mythic Passive: Grants all other Legendary items 5 Magic Penetration.
Aatrox
Ahri
Akali
Alistar
Amumu
Anivia
Annie
Aphelios
Ashe
AurelionSol
Azir
Blitzcrank
Brand
Braum
Caitlyn
Camille
Chogath
Corki
Darius
Diana
DrMundo
Draven
Ezreal
Fiddlesticks
Fiora
Fizz
Galio
Gangplank
Garen
Gnar
Gragas
Graves
Hecarim
Heimerdinger
Illaoi
Ivern
Janna
JarvanIV
Jax
Jayce
Kalista
Karma
Karthus
Kassadin
Katarina
Kayn
Khazix
Kindred
Leblanc
LeeSin
Leona
Lillia
Lucian
Lux
Malphite
Maokai
MasterYi
MissFortune
Morgana
Nami
Nasus
Nautilus
Nocturne
Nunu
Olaf
Orianna
Ornn
Pantheon
Poppy
Pyke
Qiyana
Quinn
Rakan
Rammus
RekSai
Renekton
Rengar
Riven
Rumble
Ryze
Samira
Sejuani
Senna
Seraphine
Shaco
Shen
Shyvana
Singed
Sion
Skarner
Sona
Swain
Sylas
Syndra
TahmKench
Taliyah
Talon
Taric
Teemo
Thresh
Tristana
Trundle
Tryndamere
TwistedFate
Twitch
Udyr
Urgot
Varus
Vayne
Veigar
Velkoz
Vi
Volibear
Warwick
Xayah
Xerath
XinZhao
Yasuo
Yone
Yorick
Yuumi
Zac
Zed
Ziggs
Zilean
Zoe
Zyra