Patch 11.3.1

25 champions changed 24 item changes vs 11.2.1

Champions

Items

11.2.1 11.3.1

description (changed) (changed)
gold (base) 950 850
Attack Damage - 20
Attack Speed % 0.45 0.25
builds_from 1042, 3086, 1042 1036, 3086, 1036
Spectral Waltz (modified)

− Attacks grant Ghosting and 7% Move Speed for 3 seconds. In addition, Attacking 5 times causes Spectral Waltz to also grant 40% Attack Speed for the same duration.

+ Attacks grant Ghosting and 7% Move Speed for 3 seconds. In addition, Attacking 4 times causes Spectral Waltz to also grant 30% Attack Speed for the same duration.

description (changed) (changed)
gold (total) 2500 2600
description (changed) (changed)
Health 200 300
Attack Damage 35 40
Long Sword 1036
builds_into 3179, 3071, 1053, 3004, 3035, 3044, 3051, 3814, 3123, 3133, 3134, 3155, 6670, 6692 3179, 3071, 1053, 3004, 3035, 3044, 3046, 3051, 3814, 3123, 3133, 3134, 3155, 6670, 6692
Dagger 1042
builds_into 1043, 3091, 3124, 6677, 3085, 2015, 3086, 3006, 3046, 3051, 6670 1043, 3091, 3124, 6677, 3085, 2015, 3086, 3006, 3051, 6670
description (changed) (changed)
gold (total) 2500 2600
gold (base) 400 700
Ability Power 65 80
description (changed) (changed)
Bloodlust (modified)

− ) for 5 seconds (60s cooldown).

+ ) for 4 seconds (60s cooldown).

description (changed) (changed)
gold (total) 2700 2500
gold (base) 800 600
Armor 80 70
description (changed) (changed)
Spite (modified)

− Gain 1% Attack Damage for each 5% missing Health (max 15%).Mythic Passive: Grants all other Legendary items 5 Ability Haste.

+ Gain 1% Attack Damage for each 5% missing Health (max 15%).Mythic Passive: Grants all other Legendary items 5 Haste.

Thirsting Slash (modified)

− Deal (100% Attack Damage) physical damage to nearby enemies. Restore (25% Attack Damage + 12% missing Health) for each champion hit (15s cooldown, reduced by Ability Haste).

+ Deal (100% Attack Damage) physical damage to nearby enemies. Restore (25% Attack Damage + 8% missing Health) for each champion hit (15s cooldown, reduced by Ability Haste).

description (changed) (changed)
Crescent (modified)

− Deal (75% Attack Damage) physical damage to nearby enemies. Minions and monsters below 40% Health take 200% damage (15s cooldown, reduced by Ability Haste).

+ Deal (75% Attack Damage) physical damage to nearby enemies. (15s cooldown, reduced by Ability Haste).

description (changed) (changed)
Attack Damage 50 55
Attack Speed % 0.15 0.2
description (changed) (changed)
Absorb (modified)

− Taking damage from Abilities grants you 6 Move Speed and 4 Magic Resist for 5 seconds (stacks up to 5 times; each unique Ability instance can give one stack).

+ Taking damage from Abilities grants you 8 Move Speed and 4 Magic Resist for 5 seconds (stacks up to 5 times; each unique Ability instance can give one stack).

Eclipse 6692
description (changed) (changed)
description (changed) (changed)
Health 150 250
description (changed) (changed)
Puffcap Toxin (modified)

− Dealing magic damage applies 40% Grievous Wounds to champions for 3 seconds. Immobilizing champions applies 60% Grievous Wounds instead.

+ Dealing magic damage applies 40% Grievous Wounds to champions for 3 seconds. Healing or shielding an ally will cause their next damage to enemy champions to apply 60% Grievous Wounds.

Riftmaker 4633
description (changed) (changed)
Health 150 300
Void Corruption (modified)

− For each second damaging enemy champions, deal 2% bonus damage (max 10%). At maximum strength, the bonus damage is dealt as true damage instead. Mythic Passive: Grants all other Legendary items 5% Magic Penetration.

+ For each second damaging enemy champions, deal 2% bonus damage (max 10%). At maximum strength, the bonus damage is dealt as true damage instead. Mythic Passive: Grants all other Legendary items 2% Omnivamp and 8 Ability Power.

gold (total) 900 1000
gold (base) 165 265
Lich Bane 3100
description (changed) (changed)
Ability Power 80 70
description (changed) (changed)
gold (total) 1200 1000
gold (base) 315 115
Adaptive (modified)

− Every 60 seconds, gain 3 Magic Resist (max 15). Taking magic damage from champions reduces the time until the next increase.

+ Killing a unit grants 0.5 Magic Resist (max 15).

description (changed) (changed)
Ability Power 60 50
description (changed) (changed)
description (changed) (changed)
Health 475 400
description (changed) (changed)
Ability Power 100 115