11.2.1 → 11.3.1
− Attacks grant Ghosting and 7% Move Speed for 3 seconds. In addition, Attacking 5 times causes Spectral Waltz to also grant 40% Attack Speed for the same duration.
+ Attacks grant Ghosting and 7% Move Speed for 3 seconds. In addition, Attacking 4 times causes Spectral Waltz to also grant 30% Attack Speed for the same duration.
− ) for 5 seconds (60s cooldown).
+ ) for 4 seconds (60s cooldown).
− Gain 1% Attack Damage for each 5% missing Health (max 15%).Mythic Passive: Grants all other Legendary items 5 Ability Haste.
+ Gain 1% Attack Damage for each 5% missing Health (max 15%).Mythic Passive: Grants all other Legendary items 5 Haste.
− Deal (100% Attack Damage) physical damage to nearby enemies. Restore (25% Attack Damage + 12% missing Health) for each champion hit (15s cooldown, reduced by Ability Haste).
+ Deal (100% Attack Damage) physical damage to nearby enemies. Restore (25% Attack Damage + 8% missing Health) for each champion hit (15s cooldown, reduced by Ability Haste).
− Deal (75% Attack Damage) physical damage to nearby enemies. Minions and monsters below 40% Health take 200% damage (15s cooldown, reduced by Ability Haste).
+ Deal (75% Attack Damage) physical damage to nearby enemies. (15s cooldown, reduced by Ability Haste).
− Taking damage from Abilities grants you 6 Move Speed and 4 Magic Resist for 5 seconds (stacks up to 5 times; each unique Ability instance can give one stack).
+ Taking damage from Abilities grants you 8 Move Speed and 4 Magic Resist for 5 seconds (stacks up to 5 times; each unique Ability instance can give one stack).
− Dealing magic damage applies 40% Grievous Wounds to champions for 3 seconds. Immobilizing champions applies 60% Grievous Wounds instead.
+ Dealing magic damage applies 40% Grievous Wounds to champions for 3 seconds. Healing or shielding an ally will cause their next damage to enemy champions to apply 60% Grievous Wounds.
− For each second damaging enemy champions, deal 2% bonus damage (max 10%). At maximum strength, the bonus damage is dealt as true damage instead. Mythic Passive: Grants all other Legendary items 5% Magic Penetration.
+ For each second damaging enemy champions, deal 2% bonus damage (max 10%). At maximum strength, the bonus damage is dealt as true damage instead. Mythic Passive: Grants all other Legendary items 2% Omnivamp and 8 Ability Power.
− Every 60 seconds, gain 3 Magic Resist (max 15). Taking magic damage from champions reduces the time until the next increase.
+ Killing a unit grants 0.5 Magic Resist (max 15).
Anivia
Chogath
Elise
Fiora
Galio
Ivern
Jinx
Karma
Mordekaiser
Olaf
Pantheon
Rammus
Rell
Riven
Shyvana
Singed
Sylas
Taliyah
Twitch
Udyr
Velkoz
Viego
Vladimir
Yasuo
Yone