12.22.1 → 12.23.1
− Upon casting your Ultimate you Transcend, increasing your Max Health by 10% for 9s. While Transcended you and allies within 1200 range of you gain 15 non-ultimate ability haste and heal for 1% of your max health every 3 seconds, increased by up to 100% based on that champion's missing health (60s ).Mythic Passive: Grants all other Legendary items 100 Health.
+ Upon casting your Ultimate you Transcend, increasing your Max Health by 10% for 9s. While Transcended you and allies within 1200 range of you gain 20 non-ultimate Ability Haste and heal for 2% of your max health every 3 seconds, increased by up to 100% based on that champion's missing Health (60s ).Mythic Passive: Grants all other Legendary items 100 Health.
− For each second in champion combat gain a stack granting 2 Armor and Magic Resist, up to 8 stacks max. At max stacks become empowered, instantly draining enemies around you for 3% of your max health as magic damage and healing you for the same amount (reduced to 1% against minions and monsters). Your resists are increased by 10% until end of combat.Mythic Passive: Grants all other Legendary items 5 Armor and Magic Resist.
+ For each second in champion combat gain a stack granting 3 Armor and Magic Resist, up to 8 stacks max. At max stacks become empowered, instantly draining enemies around you for 3% of your max health as magic damage and healing you for the same amount (reduced to 1% against minions and monsters). Your resists are increased by 15% until end of combat.Mythic Passive: Grants all other Legendary items 5 Armor and Magic Resist.
− For each second in champion combat gain a stack granting 2 Armor and Magic Resist, up to 8 stacks max. At max stacks become empowered, instantly draining enemies around you for 3% of your max health as magic damage and healing you for the same amount (reduced to 1% against minions and monsters). Your resists are increased by 10% until end of combat.Mythic Passive: Grants all other Legendary items 5 Armor and Magic Resist.
+ For each second in champion combat gain a stack granting 3 Armor and Magic Resist, up to 8 stacks max. At max stacks become empowered, instantly draining enemies around you for 3% of your max health as magic damage and healing you for the same amount (reduced to 1% against minions and monsters). Your resists are increased by 15% until end of combat.Mythic Passive: Grants all other Legendary items 5 Armor and Magic Resist.
− Your abilities deal up to 0 increased damage based on Critical Strike Chance.
+ Your abilities deal increased damage based on Critical Strike Chance.
− If you have at least 60% Critical Strike Chance, your Attacks reduce your non-Ultimate Ability cooldowns by 15% of their remaining cooldown.
+ If you have at least 60% Critical Strike Chance, your Attacks reduce your non-Ultimate Ability cooldowns.
− Gain AD and Omnivamp whenever you kill a minion and 2 times that amount when you kill a Champion, Large Monster, or Siege Minion. Lose 50% of your stacks on death.
+ Gain AD whenever you kill a minion and 2 times that amount when you kill a Champion, Large Monster, or Siege Minion. Lose 50% of your stacks on death.
− Upon casting your Ultimate you Transcend, increasing your Max Health by 10% for 9s. While Transcended you and allies within 1200 range of you gain 15 non-ultimate ability haste and heal for 1% of your max health every 3 seconds, increased by up to 100% based on that champion's missing health (60s ).Mythic Passive: Grants all other Legendary items 100 Health.
+ Upon casting your Ultimate you Transcend, increasing your Max Health by 10% for 9s. While Transcended you and allies within 1200 range of you gain 20 non-ultimate Ability Haste and heal for 2% of your max health every 3 seconds, increased by up to 100% based on that champion's missing Health (60s ).Mythic Passive: Grants all other Legendary items 100 Health.
Amumu
Chogath
DrMundo
KSante
Kaisa
Kassadin
Kayn
Kindred
Lillia
Malphite
Maokai
Rammus
Seraphine
Shyvana
Sion
Syndra
TahmKench
Trundle
Yuumi
Zac
Zeri